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Apollo/src/nvenc/nvenc_config.h
2024-06-28 08:34:14 -04:00

51 lines
1.8 KiB
C++

/**
* @file src/nvenc/nvenc_config.h
* @brief Declarations for base NVENC configuration.
*/
#pragma once
namespace nvenc {
enum class nvenc_two_pass {
disabled, ///< Single pass, the fastest and no extra vram
quarter_resolution, ///< Larger motion vectors being caught, faster and uses less extra vram
full_resolution, ///< Better overall statistics, slower and uses more extra vram
};
struct nvenc_config {
// Quality preset from 1 to 7, higher is slower
int quality_preset = 1;
// Use optional preliminary pass for better motion vectors, bitrate distribution and stricter VBV(HRD), uses CUDA cores
nvenc_two_pass two_pass = nvenc_two_pass::quarter_resolution;
// Percentage increase of VBV/HRD from the default single frame, allows low-latency variable bitrate
int vbv_percentage_increase = 0;
// Improves fades compression, uses CUDA cores
bool weighted_prediction = false;
// Allocate more bitrate to flat regions since they're visually more perceptible, uses CUDA cores
bool adaptive_quantization = false;
// Don't use QP below certain value, limits peak image quality to save bitrate
bool enable_min_qp = false;
// Min QP value for H.264 when enable_min_qp is selected
unsigned min_qp_h264 = 19;
// Min QP value for HEVC when enable_min_qp is selected
unsigned min_qp_hevc = 23;
// Min QP value for AV1 when enable_min_qp is selected
unsigned min_qp_av1 = 23;
// Use CAVLC entropy coding in H.264 instead of CABAC, not relevant and here for historical reasons
bool h264_cavlc = false;
// Add filler data to encoded frames to stay at target bitrate, mainly for testing
bool insert_filler_data = false;
};
} // namespace nvenc