Update apps loading logic
This commit is contained in:
228
src/process.cpp
228
src/process.cpp
@@ -44,8 +44,9 @@
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#endif
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#define DEFAULT_APP_IMAGE_PATH SUNSHINE_ASSETS_DIR "/box.png"
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#define REMOTE_INPUT_UUID "8CB5C136-DA67-4F99-B4A1-F9CD35005CF4"
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#define VIRTUAL_DISPLAY_UUID "8902CB19-674A-403D-A587-41B092E900BA"
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#define FALLBACK_DESKTOP_UUID "EAAC6159-089A-46A9-9E24-6436885F6610"
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#define REMOTE_INPUT_UUID "8CB5C136-DA67-4F99-B4A1-F9CD35005CF4"
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#define TERMINATE_APP_UUID "E16CBE1B-295D-4632-9A76-EC4180C857D3"
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namespace proc {
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@@ -1075,14 +1076,6 @@ namespace proc {
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}
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std::optional<proc::proc_t> parse(const std::string &file_name) {
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static uint8_t fail_count = 0;
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fail_count += 1;
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if (fail_count > 3) {
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BOOST_LOG(warning) << "Couldn't parse/migrate apps.json properly! Apps will not be loaded."sv;
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return std::nullopt;
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}
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// Prepare environment variables.
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auto this_env = boost::this_process::environment();
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@@ -1091,76 +1084,8 @@ namespace proc {
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std::vector<proc::ctx_t> apps;
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int i = 0;
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if (config::input.enable_input_only_mode) {
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// Input Only entry
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{
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proc::ctx_t ctx;
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ctx.uuid = REMOTE_INPUT_UUID;
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ctx.name = "Remote Input";
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ctx.image_path = parse_env_val(this_env, "input_only.png");
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ctx.virtual_display = false;
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ctx.scale_factor = 100;
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ctx.use_app_identity = false;
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ctx.per_client_app_identity = false;
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ctx.allow_client_commands = false;
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ctx.elevated = false;
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ctx.auto_detach = true;
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ctx.wait_all = true;
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ctx.exit_timeout = 5s;
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auto possible_ids = calculate_app_id(ctx.name, ctx.image_path, i++);
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if (ids.count(std::get<0>(possible_ids)) == 0) {
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// Avoid using index to generate id if possible
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ctx.id = std::get<0>(possible_ids);
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}
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else {
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// Fallback to include index on collision
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ctx.id = std::get<1>(possible_ids);
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}
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ids.insert(ctx.id);
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input_only_app_id_str = ctx.id;
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input_only_app_id = util::from_view(ctx.id);
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apps.emplace_back(std::move(ctx));
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}
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// Terminate entry
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{
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proc::ctx_t ctx;
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ctx.uuid = TERMINATE_APP_UUID;
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ctx.name = "Terminate";
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ctx.image_path = parse_env_val(this_env, "terminate.png");
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ctx.virtual_display = false;
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ctx.scale_factor = 100;
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ctx.use_app_identity = false;
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ctx.per_client_app_identity = false;
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ctx.allow_client_commands = false;
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ctx.elevated = false;
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ctx.auto_detach = true;
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ctx.wait_all = true;
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ctx.exit_timeout = 5s;
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auto possible_ids = calculate_app_id(ctx.name, ctx.image_path, i++);
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if (ids.count(std::get<0>(possible_ids)) == 0) {
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// Avoid using index to generate id if possible
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ctx.id = std::get<0>(possible_ids);
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}
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else {
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// Fallback to include index on collision
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ctx.id = std::get<1>(possible_ids);
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}
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ids.insert(ctx.id);
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terminate_app_id_str = ctx.id;
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terminate_app_id = util::from_view(ctx.id);
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apps.emplace_back(std::move(ctx));
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}
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}
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size_t fail_count = 0;
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do {
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// Virtual Display entry
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#ifdef _WIN32
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if (vDisplayDriverStatus == VDISPLAY::DRIVER_STATUS::OK) {
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@@ -1176,7 +1101,7 @@ namespace proc {
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ctx.elevated = false;
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ctx.auto_detach = true;
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ctx.wait_all = true;
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ctx.wait_all = false;
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ctx.exit_timeout = 5s;
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auto possible_ids = calculate_app_id(ctx.name, ctx.image_path, i++);
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@@ -1201,7 +1126,7 @@ namespace proc {
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tree = nlohmann::json::parse(content);
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} catch (const std::exception& e) {
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BOOST_LOG(warning) << "Couldn't read apps.json properly! Apps will not be loaded."sv;
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return std::nullopt;
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break;
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}
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try {
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@@ -1216,7 +1141,7 @@ namespace proc {
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// Ensure the "apps" array exists.
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if (!tree.contains("apps") || !tree["apps"].is_array()) {
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BOOST_LOG(warning) << "No apps were defined in apps.json!!!"sv;
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return std::nullopt;
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break;
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}
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// Iterate over each application in the "apps" array.
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@@ -1302,18 +1227,137 @@ namespace proc {
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apps.emplace_back(std::move(ctx));
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}
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fail_count = 0;
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} catch (std::exception &e) {
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BOOST_LOG(error) << "Error happened during app loading: "sv << e.what();
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BOOST_LOG(warning) << "App format is still invalid! Trying to re-migrate the app list..."sv;
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fail_count += 1;
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tree["version"] = 0;
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migrate(tree, file_name);
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return parse(file_name);
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if (fail_count >= 3) {
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// No hope for recovering
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BOOST_LOG(warning) << "Couldn't parse/migrate apps.json properly! Apps will not be loaded."sv;
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break;
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}
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fail_count = 0;
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BOOST_LOG(warning) << "App format is still invalid! Trying to re-migrate the app list..."sv;
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// Always try migrating from scratch when error happened
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tree["version"] = 0;
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try {
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migrate(tree, file_name);
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} catch (std::exception &e) {
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BOOST_LOG(error) << "Error happened during migration: "sv << e.what();
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break;
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}
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continue;
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}
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break;
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} while (fail_count < 3);
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if (fail_count > 0) {
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BOOST_LOG(warning) << "No applications configured, adding fallback Desktop entry.";
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proc::ctx_t ctx;
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ctx.uuid = FALLBACK_DESKTOP_UUID; // Placeholder UUID
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ctx.name = "Desktop (fallback)";
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ctx.image_path = parse_env_val(this_env, "desktop-alt.png");
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ctx.virtual_display = false;
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ctx.scale_factor = 100;
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ctx.use_app_identity = false;
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ctx.per_client_app_identity = false;
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ctx.allow_client_commands = false;
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ctx.elevated = false;
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ctx.auto_detach = true;
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ctx.wait_all = false; // Desktop doesn't have a specific command to wait for
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ctx.exit_timeout = 5s;
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// Calculate unique ID
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auto possible_ids = calculate_app_id(ctx.name, ctx.image_path, i++);
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if (ids.count(std::get<0>(possible_ids)) == 0) {
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// Avoid using index to generate id if possible
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ctx.id = std::get<0>(possible_ids);
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} else {
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// Fallback to include index on collision
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ctx.id = std::get<1>(possible_ids);
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}
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ids.insert(ctx.id);
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apps.emplace_back(std::move(ctx));
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}
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if (config::input.enable_input_only_mode) {
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// Input Only entry
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{
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proc::ctx_t ctx;
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ctx.uuid = REMOTE_INPUT_UUID;
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ctx.name = "Remote Input";
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ctx.image_path = parse_env_val(this_env, "input_only.png");
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ctx.virtual_display = false;
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ctx.scale_factor = 100;
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ctx.use_app_identity = false;
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ctx.per_client_app_identity = false;
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ctx.allow_client_commands = false;
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ctx.elevated = false;
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ctx.auto_detach = true;
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ctx.wait_all = true;
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ctx.exit_timeout = 5s;
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auto possible_ids = calculate_app_id(ctx.name, ctx.image_path, i++);
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if (ids.count(std::get<0>(possible_ids)) == 0) {
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// Avoid using index to generate id if possible
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ctx.id = std::get<0>(possible_ids);
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}
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else {
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// Fallback to include index on collision
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ctx.id = std::get<1>(possible_ids);
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}
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ids.insert(ctx.id);
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input_only_app_id_str = ctx.id;
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input_only_app_id = util::from_view(ctx.id);
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apps.emplace_back(std::move(ctx));
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}
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// Terminate entry
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{
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proc::ctx_t ctx;
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ctx.uuid = TERMINATE_APP_UUID;
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ctx.name = "Terminate";
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ctx.image_path = parse_env_val(this_env, "terminate.png");
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ctx.virtual_display = false;
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ctx.scale_factor = 100;
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ctx.use_app_identity = false;
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ctx.per_client_app_identity = false;
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ctx.allow_client_commands = false;
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ctx.elevated = false;
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ctx.auto_detach = true;
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ctx.wait_all = true;
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ctx.exit_timeout = 5s;
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auto possible_ids = calculate_app_id(ctx.name, ctx.image_path, i++);
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if (ids.count(std::get<0>(possible_ids)) == 0) {
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// Avoid using index to generate id if possible
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ctx.id = std::get<0>(possible_ids);
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}
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else {
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// Fallback to include index on collision
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ctx.id = std::get<1>(possible_ids);
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}
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ids.insert(ctx.id);
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terminate_app_id_str = ctx.id;
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terminate_app_id = util::from_view(ctx.id);
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apps.emplace_back(std::move(ctx));
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}
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}
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return proc::proc_t {
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std::move(this_env),
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@@ -1323,9 +1367,17 @@ namespace proc {
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void refresh(const std::string &file_name) {
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proc.terminate();
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#ifdef _WIN32
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if (vDisplayDriverStatus != VDISPLAY::DRIVER_STATUS::OK) {
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size_t fail_count = 0;
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while (fail_count < 5 && vDisplayDriverStatus != VDISPLAY::DRIVER_STATUS::OK) {
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initVDisplayDriver();
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if (vDisplayDriverStatus == VDISPLAY::DRIVER_STATUS::OK) {
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break;
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}
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fail_count += 1;
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std::this_thread::sleep_for(1s);
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}
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#endif
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@@ -56,7 +56,7 @@
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"detached_cmds_desc": "A list of commands to be run in the background.",
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"detached_cmds_note": "If the path to the command executable contains spaces, you must enclose it in quotes.",
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"edit": "Edit",
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"env_app_id": "App ID",
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"env_app_id": "App ID (legacy)",
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"env_app_name": "App Name",
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"env_app_uuid": "App UUID",
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"env_client_audio_config": "The Audio Configuration requested by the client (2.0/5.1/7.1)",
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@@ -56,7 +56,7 @@
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"detached_cmds_desc": "要在后台运行的命令列表。",
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"detached_cmds_note": "如果命令可执行文件的路径包含空格,您必须在引号里将其贴出。",
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"edit": "编辑",
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"env_app_id": "应用 ID",
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"env_app_id": "应用 ID (已弃用)",
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"env_app_name": "应用名称",
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"env_app_uuid": "应用 UUID",
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"env_client_audio_config": "客户端请求的音频配置 (2.0/5.1/7.1)",
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