Refine app resume logic when enabled input only mode

This commit is contained in:
Yukino Song
2025-02-05 12:02:11 +08:00
parent 9c5c90e64b
commit 88be28c3e7

View File

@@ -963,11 +963,12 @@ namespace nvhttp {
if constexpr (std::is_same_v<SunshineHTTPS, T>) {
int current_appid = 0;
if (!config::input.enable_input_only_mode || rtsp_stream::session_count() == 0) {
// When input only mode is enabled, the only resume method should be launching the same app again.
if (!config::input.enable_input_only_mode) {
current_appid = proc::proc.running();
}
tree.put("root.currentgame", current_appid);
tree.put("root.state", current_appid > 0 ? "SUNSHINE_SERVER_BUSY" : "SUNSHINE_SERVER_FREE");
tree.put("root.state", proc::proc.running() > 0 ? "SUNSHINE_SERVER_BUSY" : "SUNSHINE_SERVER_FREE");
} else {
tree.put("root.currentgame", 0);
tree.put("root.state", "SUNSHINE_SERVER_FREE");
@@ -1062,7 +1063,11 @@ namespace nvhttp {
pt::ptree app_node;
app_node.put("IsHdrSupported"s, video::active_hevc_mode == 3 ? 1 : 0);
app_node.put("AppTitle"s, app.name);
if (should_hide_inactive_apps && appid != input_only_id_int) {
app_node.put("AppTitle"s, "Resume: "s + app.name);
} else {
app_node.put("AppTitle"s, app.name);
}
app_node.put("UUID", app.uuid);
app_node.put("ID", app.id);
@@ -1158,6 +1163,8 @@ namespace nvhttp {
return;
}
bool no_active_sessions = rtsp_stream::session_count() == 0;
if (is_input_only) {
BOOST_LOG(info) << "Launching input only session..."sv;
@@ -1166,43 +1173,66 @@ namespace nvhttp {
// Still probe encoders once, if input only session is launched first
// But we're ignoring if it's successful or not
if (rtsp_stream::session_count() == 0 && !proc::proc.virtual_display) {
if (no_active_sessions && !proc::proc.virtual_display) {
video::probe_encoders();
if (current_appid == 0) {
proc::proc.launch_input_only();
}
}
} else if (appid > 0 && appid != current_appid) {
const auto& apps = proc::proc.get_apps();
auto app_iter = std::find_if(apps.begin(), apps.end(), [&appid_str](const auto _app) {
return _app.id == appid_str;
});
} else if (appid > 0) {
if (appid == current_appid) {
// We're basically resuming the same app
if (!proc::proc.allow_client_commands) {
launch_session->client_do_cmds.clear();
launch_session->client_undo_cmds.clear();
}
if (app_iter == apps.end()) {
BOOST_LOG(error) << "Couldn't find app with ID ["sv << appid_str << ']';
tree.put("root.<xmlattr>.status_code", 404);
tree.put("root.<xmlattr>.status_message", "Cannot find requested application");
tree.put("root.gamesession", 0);
return;
}
if (!app_iter->allow_client_commands) {
launch_session->client_do_cmds.clear();
launch_session->client_undo_cmds.clear();
}
auto err = proc::proc.execute(appid, *app_iter, launch_session);
if (err) {
tree.put("root.<xmlattr>.status_code", err);
tree.put(
"root.<xmlattr>.status_message",
err == 503
? "Failed to initialize video capture/encoding. Is a display connected and turned on?"
: "Failed to start the specified application");
tree.put("root.gamesession", 0);
return;
if (no_active_sessions && !proc::proc.virtual_display) {
display_device::configure_display(config::video, *launch_session);
if (video::probe_encoders()) {
tree.put("root.resume", 0);
tree.put("root.<xmlattr>.status_code", 503);
tree.put("root.<xmlattr>.status_message", "Failed to initialize video capture/encoding. Is a display connected and turned on?");
return;
}
}
} else {
const auto& apps = proc::proc.get_apps();
auto app_iter = std::find_if(apps.begin(), apps.end(), [&appid_str](const auto _app) {
return _app.id == appid_str;
});
if (app_iter == apps.end()) {
BOOST_LOG(error) << "Couldn't find app with ID ["sv << appid_str << ']';
tree.put("root.<xmlattr>.status_code", 404);
tree.put("root.<xmlattr>.status_message", "Cannot find requested application");
tree.put("root.gamesession", 0);
return;
}
if (!app_iter->allow_client_commands) {
launch_session->client_do_cmds.clear();
launch_session->client_undo_cmds.clear();
}
auto err = proc::proc.execute(appid, *app_iter, launch_session);
if (err) {
tree.put("root.<xmlattr>.status_code", err);
tree.put(
"root.<xmlattr>.status_message",
err == 503
? "Failed to initialize video capture/encoding. Is a display connected and turned on?"
: "Failed to start the specified application");
tree.put("root.gamesession", 0);
return;
}
}
} else {
tree.put("root.<xmlattr>.status_code", 403);
tree.put("root.<xmlattr>.status_message", "How did you get here?");
tree.put("root.gamesession", 0);
}
tree.put("root.<xmlattr>.status_code", 200);