Added option to disable rumble from the Apollo side
Added option to disable rumble from the Apollo side
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@@ -572,6 +572,7 @@ namespace config {
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true, // high resolution scrolling
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true, // native pen/touch support
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false, // enable input only mode
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false, // enable_block_rumble_messages_to_controllers
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};
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sunshine_t sunshine {
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@@ -1288,6 +1289,7 @@ namespace config {
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bool_f(vars, "envvar_compatibility_mode", sunshine.envvar_compatibility_mode);
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bool_f(vars, "notify_pre_releases", sunshine.notify_pre_releases);
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bool_f(vars, "legacy_ordering", sunshine.legacy_ordering);
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bool_f(vars, "enable_block_rumble_messages_to_controllers", input.enable_block_rumble_messages_to_controllers);
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int port = sunshine.port;
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int_between_f(vars, "port"s, port, {1024 + nvhttp::PORT_HTTPS, 65535 - rtsp_stream::RTSP_SETUP_PORT});
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@@ -212,6 +212,7 @@ namespace config {
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bool native_pen_touch;
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bool enable_input_only_mode;
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bool enable_block_rumble_messages_to_controllers;
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};
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namespace flag {
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@@ -327,6 +327,11 @@ namespace platf {
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* @param smallMotor The small motor.
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*/
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void rumble(target_t::pointer target, std::uint8_t largeMotor, std::uint8_t smallMotor) {
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// config::input.enable_block_rumble_messages_to_controllers - Default is false so ignore rumble messages when true
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if( config::input.enable_block_rumble_messages_to_controllers == true ) {
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// Do nothing; just return
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return;
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}
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for (int x = 0; x < gamepads.size(); ++x) {
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auto &gamepad = gamepads[x];
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@@ -3,6 +3,7 @@
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* @brief Definitions for UPnP port mapping.
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*/
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// lib includes
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#include <cstddef> // Needed to compile size_t in Windows
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#include <miniupnpc/miniupnpc.h>
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#include <miniupnpc/upnpcommands.h>
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@@ -176,6 +176,7 @@
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"high_resolution_scrolling": "enabled",
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"native_pen_touch": "enabled",
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"enable_input_only_mode": "disabled",
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"enable_block_rumble_messages_to_controllers": "disabled",
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"keybindings": "[0x10,0xA0,0x11,0xA2,0x12,0xA4]", // todo: add this to UI
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},
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},
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@@ -177,6 +177,17 @@ const config = ref(props.config)
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v-model="config.enable_input_only_mode"
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default="false"
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></Checkbox>
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<!-- Enable Block Rumble Messages to Controllers -->
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<hr>
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<Checkbox v-if="platform === 'windows'"
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class="mb-3"
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id="enable_block_rumble_messages_to_controllers"
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locale-prefix="config"
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v-model="config.enable_block_rumble_messages_to_controllers"
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default="false"
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></Checkbox>
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</div>
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</template>
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@@ -255,6 +255,8 @@
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"enable_discovery_desc": "When disabled, you'll need to manually enter host IP on the client to pair.",
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"enable_input_only_mode": "Enable Input Only Mode",
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"enable_input_only_mode_desc": "Add an Input Only app entry. When enabled, the app list will only show the current running app and the Input Only entry when streaming. The Input Only entry will not receive any image or audio. Useful for operating the desktop on TV or connecting peripherals which the TV doesn't support with a phone.",
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"enable_block_rumble_messages_to_controllers": "Block Rumble Messages to Controllers",
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"enable_block_rumble_messages_to_controllers_desc": "Block Rumble Messages to Controllers",
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"enable_pairing": "Enable Pairing",
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"enable_pairing_desc": "Enable pairing for the Moonlight client. This allows the client to authenticate with the host and establish a secure connection.",
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"encoder": "Force a Specific Encoder",
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