Files
webterm/tests/test_svg_exporter.py
T
GitHub Copilot 583ece5ce9 Remove textLength attribute - fixes cursor positioning issues
The textLength with lengthAdjust='spacing' approach was causing visual
positioning problems. While x coordinates were calculated correctly,
the browser's spacing adjustments shifted subsequent text visually,
causing cursor and text to appear offset.

Removed textLength entirely. Accepting slight visual gaps in horizontal
box-drawing lines is preferable to cursor misalignment.

Version bump to 0.3.10
2026-01-24 19:36:39 +00:00

873 lines
34 KiB
Python

"""Extensive tests for the custom SVG exporter."""
from __future__ import annotations
from textual_webterm.svg_exporter import (
ANSI_COLORS,
DEFAULT_BG,
DEFAULT_FG,
CharData,
_build_row_spans,
_color_to_hex,
_escape_xml,
_is_box_drawing_vertical_or_corner,
_is_mostly_horizontal_box_drawing,
_should_break_span,
render_terminal_svg,
)
class TestColorToHex:
"""Tests for _color_to_hex function."""
def test_default_foreground(self) -> None:
"""Default color returns DEFAULT_FG for foreground."""
assert _color_to_hex("default", is_foreground=True) == DEFAULT_FG
def test_default_background(self) -> None:
"""Default color returns DEFAULT_BG for background."""
assert _color_to_hex("default", is_foreground=False) == DEFAULT_BG
def test_hex_color_passthrough(self) -> None:
"""Hex colors pass through unchanged."""
assert _color_to_hex("#ff0000") == "#ff0000"
assert _color_to_hex("#123456") == "#123456"
assert _color_to_hex("#AABBCC") == "#AABBCC"
def test_hex_color_without_hash(self) -> None:
"""Hex colors without # prefix (pyte's 256-color/truecolor) get # added."""
assert _color_to_hex("ff0000") == "#ff0000"
assert _color_to_hex("123456") == "#123456"
assert _color_to_hex("AABBCC") == "#AABBCC"
assert _color_to_hex("ff8700") == "#ff8700" # Common 256-color orange
def test_named_colors(self) -> None:
"""Named ANSI colors map correctly."""
assert _color_to_hex("red") == ANSI_COLORS["red"]
assert _color_to_hex("green") == ANSI_COLORS["green"]
assert _color_to_hex("blue") == ANSI_COLORS["blue"]
assert _color_to_hex("white") == ANSI_COLORS["white"]
assert _color_to_hex("black") == ANSI_COLORS["black"]
def test_bright_colors(self) -> None:
"""Bright color variants map correctly."""
assert _color_to_hex("brightred") == ANSI_COLORS["brightred"]
assert _color_to_hex("brightgreen") == ANSI_COLORS["brightgreen"]
assert _color_to_hex("brightblue") == ANSI_COLORS["brightblue"]
def test_case_insensitive(self) -> None:
"""Color names are case-insensitive."""
assert _color_to_hex("RED") == ANSI_COLORS["red"]
assert _color_to_hex("Green") == ANSI_COLORS["green"]
assert _color_to_hex("BRIGHTBLUE") == ANSI_COLORS["brightblue"]
def test_unknown_color_returns_default(self) -> None:
"""Unknown color names return default."""
assert _color_to_hex("unknowncolor", is_foreground=True) == DEFAULT_FG
assert _color_to_hex("unknowncolor", is_foreground=False) == DEFAULT_BG
def test_rgb_format_returns_default(self) -> None:
"""RGB format falls back to default (not commonly used in terminals)."""
assert _color_to_hex("rgb(255,0,0)", is_foreground=True) == DEFAULT_FG
assert _color_to_hex("rgb(0,255,0)", is_foreground=False) == DEFAULT_BG
def test_gray_aliases(self) -> None:
"""Gray/grey aliases work."""
assert _color_to_hex("gray") == ANSI_COLORS["gray"]
assert _color_to_hex("grey") == ANSI_COLORS["grey"]
assert _color_to_hex("lightgray") == ANSI_COLORS["lightgray"]
assert _color_to_hex("lightgrey") == ANSI_COLORS["lightgrey"]
class TestEscapeXml:
"""Tests for XML escaping."""
def test_no_special_chars(self) -> None:
"""Plain text passes through unchanged."""
assert _escape_xml("hello world") == "hello world"
def test_less_than(self) -> None:
"""Less than is escaped."""
assert _escape_xml("<") == "&lt;"
assert _escape_xml("a < b") == "a &lt; b"
def test_greater_than(self) -> None:
"""Greater than is escaped."""
assert _escape_xml(">") == "&gt;"
assert _escape_xml("a > b") == "a &gt; b"
def test_ampersand(self) -> None:
"""Ampersand is escaped."""
assert _escape_xml("&") == "&amp;"
assert _escape_xml("a & b") == "a &amp; b"
def test_quotes(self) -> None:
"""Quotes are escaped."""
assert _escape_xml('"') == "&quot;"
assert _escape_xml("'") == "&#x27;"
def test_mixed_special_chars(self) -> None:
"""Multiple special chars are all escaped."""
assert _escape_xml('<script>"alert"</script>') == (
"&lt;script&gt;&quot;alert&quot;&lt;/script&gt;"
)
def test_unicode_preserved(self) -> None:
"""Unicode characters are preserved."""
assert _escape_xml("你好世界") == "你好世界"
assert _escape_xml("🎉🚀") == "🎉🚀"
class TestBuildRowSpans:
"""Tests for _build_row_spans function."""
def _char(
self,
data: str,
fg: str = "default",
bg: str = "default",
bold: bool = False,
italics: bool = False,
underscore: bool = False,
reverse: bool = False,
) -> CharData:
"""Helper to create CharData."""
return {
"data": data,
"fg": fg,
"bg": bg,
"bold": bold,
"italics": italics,
"underscore": underscore,
"reverse": reverse,
}
def test_empty_row(self) -> None:
"""Empty row returns no spans."""
assert _build_row_spans([], DEFAULT_FG, DEFAULT_BG) == []
def test_single_char(self) -> None:
"""Single character produces one span."""
row = [self._char("A")]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 1
assert spans[0]["text"] == "A"
def test_consecutive_same_style_merged(self) -> None:
"""Consecutive chars with same style are merged."""
row = [self._char("H"), self._char("e"), self._char("l"), self._char("l"), self._char("o")]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 1
assert spans[0]["text"] == "Hello"
def test_different_colors_split(self) -> None:
"""Different colors create separate spans."""
row = [
self._char("R", fg="red"),
self._char("G", fg="green"),
self._char("B", fg="blue"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 3
assert spans[0]["text"] == "R"
assert spans[0]["fg"] == ANSI_COLORS["red"]
assert spans[1]["text"] == "G"
assert spans[1]["fg"] == ANSI_COLORS["green"]
assert spans[2]["text"] == "B"
assert spans[2]["fg"] == ANSI_COLORS["blue"]
def test_same_color_merged(self) -> None:
"""Same color chars are merged."""
row = [
self._char("A", fg="red"),
self._char("B", fg="red"),
self._char("C", fg="red"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 1
assert spans[0]["text"] == "ABC"
assert spans[0]["fg"] == ANSI_COLORS["red"]
def test_bold_creates_new_span(self) -> None:
"""Bold attribute creates new span."""
row = [
self._char("N"),
self._char("B", bold=True),
self._char("N"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 3
assert spans[0]["bold"] is False
assert spans[1]["bold"] is True
assert spans[1]["text"] == "B"
assert spans[2]["bold"] is False
def test_italic_creates_new_span(self) -> None:
"""Italic attribute creates new span."""
row = [
self._char("N"),
self._char("I", italics=True),
self._char("N"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 3
assert spans[1]["italic"] is True
def test_underline_creates_new_span(self) -> None:
"""Underline attribute creates new span."""
row = [
self._char("N"),
self._char("U", underscore=True),
self._char("N"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 3
assert spans[1]["underline"] is True
def test_reverse_swaps_colors(self) -> None:
"""Reverse video swaps foreground and background."""
row = [self._char("R", fg="red", bg="blue", reverse=True)]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 1
# Colors should be swapped
assert spans[0]["fg"] == ANSI_COLORS["blue"]
assert spans[0]["bg"] == ANSI_COLORS["red"]
def test_background_color_tracked(self) -> None:
"""Background color is tracked in has_bg flag."""
row = [
self._char("N"),
self._char("B", bg="red"),
self._char("N"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert spans[0]["has_bg"] is False
assert spans[1]["has_bg"] is True
assert spans[2]["has_bg"] is False
def test_wide_char_placeholder_skipped(self) -> None:
"""Empty placeholder cells (after wide chars) are skipped but counted in columns."""
row = [
self._char("A"),
self._char(""), # Wide char
self._char(""), # Placeholder - should be skipped but counted
self._char("B"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
# Should merge into single span since all default style
assert len(spans) == 1
assert spans[0]["text"] == "A中B"
assert spans[0]["columns"] == 4 # 1 + 1 + 1(placeholder) + 1
def test_multiple_wide_chars(self) -> None:
"""Multiple wide characters handled correctly."""
row = [
self._char(""),
self._char(""),
self._char(""),
self._char(""),
self._char(""),
self._char(""),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 1
assert spans[0]["text"] == "日本語"
assert spans[0]["columns"] == 6 # Each wide char + placeholder = 2 columns
def test_emoji_with_placeholder(self) -> None:
"""Emoji characters with placeholders handled."""
row = [
self._char("🎉"),
self._char(""),
self._char(" "),
self._char("🚀"),
self._char(""),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 1
assert spans[0]["text"] == "🎉 🚀"
assert spans[0]["columns"] == 5 # 2 + 1 + 2
def test_mixed_styles_complex(self) -> None:
"""Complex mix of styles produces correct spans."""
row = [
self._char("H", fg="red", bold=True),
self._char("e", fg="red", bold=True),
self._char("l", fg="green"),
self._char("l", fg="green"),
self._char("o", fg="blue", italics=True),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 3
assert spans[0]["text"] == "He"
assert spans[0]["bold"] is True
assert spans[1]["text"] == "ll"
assert spans[1]["bold"] is False
assert spans[2]["text"] == "o"
assert spans[2]["italic"] is True
def test_placeholder_at_start_ignored(self) -> None:
"""Empty placeholder at start of row is ignored."""
row = [
self._char(""), # Orphan placeholder at start
self._char("A"),
self._char("B"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 1
assert spans[0]["text"] == "AB"
assert spans[0]["columns"] == 2 # Placeholder not counted (no prior span)
def test_style_change_after_wide_char(self) -> None:
"""Style change right after a wide character placeholder works."""
row = [
self._char("", fg="red"),
self._char(""), # Placeholder
self._char("A", fg="blue"),
]
spans = _build_row_spans(row, DEFAULT_FG, DEFAULT_BG)
assert len(spans) == 2
assert spans[0]["text"] == ""
assert spans[0]["columns"] == 2 # Wide char + placeholder
assert spans[1]["text"] == "A"
assert spans[1]["columns"] == 1
class TestBoxDrawingHelpers:
"""Tests for box drawing character detection helpers."""
def test_is_box_drawing_empty_char(self) -> None:
"""Empty string returns False."""
assert _is_box_drawing_vertical_or_corner("") is False
def test_is_box_drawing_regular_char(self) -> None:
"""Regular ASCII characters return False."""
assert _is_box_drawing_vertical_or_corner("A") is False
assert _is_box_drawing_vertical_or_corner(" ") is False
assert _is_box_drawing_vertical_or_corner("1") is False
def test_is_box_drawing_horizontal_lines(self) -> None:
"""Horizontal box drawing lines return False (can merge)."""
assert _is_box_drawing_vertical_or_corner("") is False # U+2500
assert _is_box_drawing_vertical_or_corner("") is False # U+2501
assert _is_box_drawing_vertical_or_corner("") is False # U+2550
def test_is_box_drawing_vertical_lines(self) -> None:
"""Vertical box drawing lines return True (need precise positioning)."""
assert _is_box_drawing_vertical_or_corner("") is True # U+2502
assert _is_box_drawing_vertical_or_corner("") is True # U+2503
assert _is_box_drawing_vertical_or_corner("") is True # U+2551
def test_is_box_drawing_corners(self) -> None:
"""Corner box drawing characters return True."""
assert _is_box_drawing_vertical_or_corner("") is True
assert _is_box_drawing_vertical_or_corner("") is True
assert _is_box_drawing_vertical_or_corner("") is True
assert _is_box_drawing_vertical_or_corner("") is True
assert _is_box_drawing_vertical_or_corner("") is True
assert _is_box_drawing_vertical_or_corner("") is True
assert _is_box_drawing_vertical_or_corner("") is True
assert _is_box_drawing_vertical_or_corner("") is True
def test_should_break_span_empty_current(self) -> None:
"""Empty current text never breaks."""
assert _should_break_span("", "A") is False
assert _should_break_span("", "") is False
def test_should_break_span_normal_chars(self) -> None:
"""Normal characters don't break spans."""
assert _should_break_span("A", "B") is False
assert _should_break_span("Hello", "!") is False
def test_should_break_span_vertical_line(self) -> None:
"""Vertical lines cause breaks."""
assert _should_break_span("A", "") is True
assert _should_break_span("", "A") is True
def test_should_break_span_horizontal_lines_merge(self) -> None:
"""Horizontal lines can merge with each other."""
assert _should_break_span("", "") is False
assert _should_break_span("", "") is False
def test_is_mostly_horizontal_box_drawing_empty(self) -> None:
"""Empty string returns False."""
assert _is_mostly_horizontal_box_drawing("") is False
def test_is_mostly_horizontal_box_drawing_normal_text(self) -> None:
"""Normal text returns False."""
assert _is_mostly_horizontal_box_drawing("Hello") is False
assert _is_mostly_horizontal_box_drawing("ABC") is False
def test_is_mostly_horizontal_box_drawing_horizontal_lines(self) -> None:
"""Horizontal box chars return True."""
assert _is_mostly_horizontal_box_drawing("") is True
assert _is_mostly_horizontal_box_drawing("───") is True
assert _is_mostly_horizontal_box_drawing("━━━") is True
assert _is_mostly_horizontal_box_drawing("═══") is True
def test_is_mostly_horizontal_box_drawing_with_corruption(self) -> None:
"""Mostly horizontal with some corrupted chars returns True."""
# 90% horizontal (9 out of 10)
assert _is_mostly_horizontal_box_drawing("─────────X") is True
# With replacement chars (like U+FFFD)
assert _is_mostly_horizontal_box_drawing("───\ufffd───") is True
def test_is_mostly_horizontal_box_drawing_mixed(self) -> None:
"""Mixed content below threshold returns False."""
assert _is_mostly_horizontal_box_drawing("─A─") is False # 66% horizontal
assert _is_mostly_horizontal_box_drawing("│──") is False # vertical at start
class TestRenderTerminalSvg:
"""Tests for render_terminal_svg function."""
def _char(
self,
data: str,
fg: str = "default",
bg: str = "default",
bold: bool = False,
italics: bool = False,
underscore: bool = False,
reverse: bool = False,
) -> CharData:
"""Helper to create CharData."""
return {
"data": data,
"fg": fg,
"bg": bg,
"bold": bold,
"italics": italics,
"underscore": underscore,
"reverse": reverse,
}
def _make_buffer(self, rows: list[str]) -> list[list[CharData]]:
"""Create simple buffer from strings."""
return [[self._char(c) for c in row] for row in rows]
def test_empty_buffer(self) -> None:
"""Empty buffer produces valid SVG."""
svg = render_terminal_svg([], width=80, height=24)
assert svg.startswith("<svg")
assert svg.endswith("</svg>")
assert 'xmlns="http://www.w3.org/2000/svg"' in svg
def test_css_properties(self) -> None:
"""SVG includes essential CSS properties for proper rendering."""
svg = render_terminal_svg([], width=80, height=24)
# Check for proper baseline alignment
assert "dominant-baseline: text-before-edge" in svg
# Check for legibility optimization
assert "text-rendering: optimizeLegibility" in svg
# Check for monospace font
assert "font-family:" in svg
assert "monospace" in svg
# Check for pre whitespace handling
assert "white-space: pre" in svg
def test_buffer_with_empty_rows(self) -> None:
"""Buffer with rows containing only empty cells produces valid SVG."""
# Row with only empty placeholder cells (no actual characters)
buffer = [
[self._char("") for _ in range(10)], # Empty row
[self._char("A")], # Normal row
[self._char("") for _ in range(10)], # Another empty row
]
svg = render_terminal_svg(buffer, width=10, height=3)
assert svg.startswith("<svg")
assert "A" in svg
# Should only have 1 text element with content (for "A")
assert svg.count("<tspan") == 1
def test_basic_text_output(self) -> None:
"""Basic text is included in SVG."""
buffer = self._make_buffer(["Hello, World!"])
svg = render_terminal_svg(buffer, width=80, height=24)
assert "Hello, World!" in svg
def test_multiline_output(self) -> None:
"""Multiple lines render correctly."""
buffer = self._make_buffer(["Line 1", "Line 2", "Line 3"])
svg = render_terminal_svg(buffer, width=80, height=24)
assert "Line 1" in svg
assert "Line 2" in svg
assert "Line 3" in svg
# Should have 3 text elements
assert svg.count("<text y=") == 3
def test_special_chars_escaped(self) -> None:
"""Special XML characters are properly escaped."""
buffer = self._make_buffer(["<script>&test</script>"])
svg = render_terminal_svg(buffer, width=80, height=24)
assert "&lt;script&gt;" in svg
assert "&amp;test" in svg
assert "<script>" not in svg # Should not appear unescaped
def test_colored_text(self) -> None:
"""Colored text gets fill attribute."""
buffer = [[self._char("R", fg="red"), self._char("G", fg="green")]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert f'fill="{ANSI_COLORS["red"]}"' in svg
assert f'fill="{ANSI_COLORS["green"]}"' in svg
def test_bold_text(self) -> None:
"""Bold text gets bold class."""
buffer = [[self._char("B", bold=True)]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert 'class="bold"' in svg
def test_italic_text(self) -> None:
"""Italic text gets italic class."""
buffer = [[self._char("I", italics=True)]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert 'class="italic"' in svg
def test_underline_text(self) -> None:
"""Underlined text gets underline class."""
buffer = [[self._char("U", underscore=True)]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert 'class="underline"' in svg
def test_combined_styles(self) -> None:
"""Multiple styles can be combined."""
buffer = [[self._char("X", bold=True, italics=True, underscore=True)]]
svg = render_terminal_svg(buffer, width=80, height=24)
# Should have all three classes
assert "bold" in svg
assert "italic" in svg
assert "underline" in svg
def test_background_color(self) -> None:
"""Background color creates rect element."""
buffer = [[self._char("X", bg="red")]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert f'fill="{ANSI_COLORS["red"]}"' in svg
# Should have a rect for background
assert "<rect" in svg
def test_background_color_rect_dimensions(self) -> None:
"""Background rect has correct position and dimensions."""
buffer = [[self._char("A"), self._char("B", bg="green"), self._char("C")]]
svg = render_terminal_svg(buffer, width=80, height=24, char_width=10.0)
# Background rect should be positioned after 'A' (x=10 padding + 10 char width = 20)
assert f'fill="{ANSI_COLORS["green"]}"' in svg
# Check rect exists with green fill
import re
rect_match = re.search(r'<rect[^>]*fill="{}"[^>]*/>'.format(ANSI_COLORS["green"]), svg)
assert rect_match is not None
def test_background_color_hex_format(self) -> None:
"""Background color works with hex format (with and without #)."""
buffer = [[self._char("X", bg="#ff5733")]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert 'fill="#ff5733"' in svg
def test_background_color_hex_without_hash(self) -> None:
"""Background color works with pyte 256-color format (no # prefix)."""
buffer = [[self._char("X", bg="00ff00")]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert 'fill="#00ff00"' in svg
def test_background_color_multiple_spans(self) -> None:
"""Multiple background colors in same row render correctly."""
buffer = [[
self._char("R", bg="red"),
self._char("G", bg="green"),
self._char("B", bg="blue"),
]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert f'fill="{ANSI_COLORS["red"]}"' in svg
assert f'fill="{ANSI_COLORS["green"]}"' in svg
assert f'fill="{ANSI_COLORS["blue"]}"' in svg
# Should have 3 background rects (plus terminal bg rect)
assert svg.count("<rect") >= 4
def test_background_color_wide_char(self) -> None:
"""Background color on wide character spans correct width."""
buffer = [[
self._char("", bg="red"),
self._char("", bg="red"), # Placeholder inherits bg
]]
svg = render_terminal_svg(buffer, width=80, height=24, char_width=10.0)
# Background should span 2 columns (20px width)
assert f'fill="{ANSI_COLORS["red"]}"' in svg
# Verify rect width is for 2 columns
import re
rect_match = re.search(r'<rect[^>]*width="(\d+\.?\d*)"[^>]*fill="{}"/>'
.format(ANSI_COLORS["red"]), svg)
assert rect_match is not None
width = float(rect_match.group(1))
assert width == 20.0 # 2 columns * 10.0 char_width
def test_background_same_as_terminal_bg_no_rect(self) -> None:
"""Background same as terminal background doesn't create extra rect."""
# Use default terminal background (#000000)
buffer = [[self._char("X", bg="#000000")]]
svg = render_terminal_svg(buffer, width=80, height=24, background="#000000")
# Should only have terminal background rect, not character background
# Count rects - should be just 1 (terminal bg)
assert svg.count("<rect") == 1
def test_background_and_foreground_colors(self) -> None:
"""Both background and foreground colors render correctly."""
buffer = [[self._char("X", fg="yellow", bg="blue")]]
svg = render_terminal_svg(buffer, width=80, height=24)
# Background rect with blue
assert f'fill="{ANSI_COLORS["blue"]}"' in svg
# Text tspan with yellow
assert f'fill="{ANSI_COLORS["yellow"]}"' in svg
def test_unicode_text(self) -> None:
"""Unicode text is preserved."""
buffer = self._make_buffer(["你好世界"])
svg = render_terminal_svg(buffer, width=80, height=24)
assert "你好世界" in svg
def test_emoji_text(self) -> None:
"""Emoji are preserved."""
buffer = self._make_buffer(["🎉🚀✨"])
svg = render_terminal_svg(buffer, width=80, height=24)
assert "🎉🚀✨" in svg
def test_wide_char_with_placeholder(self) -> None:
"""Wide chars with placeholders render correctly."""
buffer = [
[
self._char("A"),
self._char(""),
self._char(""), # Placeholder
self._char("B"),
]
]
svg = render_terminal_svg(buffer, width=80, height=24)
assert "A中B" in svg
def test_viewbox_dimensions(self) -> None:
"""ViewBox matches calculated dimensions."""
svg = render_terminal_svg([], width=80, height=24)
assert 'viewBox="0 0' in svg
def test_title_included(self) -> None:
"""Title is included in SVG."""
svg = render_terminal_svg([], width=80, height=24, title="My Terminal")
assert "<title>My Terminal</title>" in svg
def test_title_escaped(self) -> None:
"""Title with special chars is escaped."""
svg = render_terminal_svg([], width=80, height=24, title="<Test>")
assert "<title>&lt;Test&gt;</title>" in svg
def test_custom_font_size(self) -> None:
"""Custom font size is applied."""
svg = render_terminal_svg([], width=80, height=24, font_size=16)
assert "font-size: 16px" in svg
def test_custom_background(self) -> None:
"""Custom background color is applied."""
svg = render_terminal_svg([], width=80, height=24, background="#1a1a1a")
assert 'fill: #1a1a1a' in svg
def test_style_definitions_present(self) -> None:
"""CSS style definitions are included."""
svg = render_terminal_svg([], width=80, height=24)
assert "<style>" in svg
assert ".terminal-bg" in svg
assert ".terminal-text" in svg
assert ".bold" in svg
assert ".italic" in svg
assert ".underline" in svg
def test_full_screen_render(self) -> None:
"""Full terminal screen renders without error."""
# Create a 80x24 screen with various content
buffer: list[list[CharData]] = []
for row in range(24):
row_data: list[CharData] = []
for col in range(80):
char = chr(32 + ((row * 80 + col) % 95)) # Printable ASCII
row_data.append(self._char(char))
buffer.append(row_data)
svg = render_terminal_svg(buffer, width=80, height=24)
assert svg.startswith("<svg")
assert svg.endswith("</svg>")
# Should have 24 text elements
assert svg.count("<text y=") == 24
def test_reverse_video_rendering(self) -> None:
"""Reverse video swaps colors correctly."""
buffer = [[self._char("X", fg="white", bg="black", reverse=True)]]
svg = render_terminal_svg(buffer, width=80, height=24)
# Colors should be swapped, so fg should be black's color
assert ANSI_COLORS["black"] in svg
def test_hex_color_passthrough(self) -> None:
"""Hex colors in buffer pass through to SVG."""
buffer = [[self._char("X", fg="#ff5733")]]
svg = render_terminal_svg(buffer, width=80, height=24)
assert 'fill="#ff5733"' in svg
def test_whitespace_handling(self) -> None:
"""Whitespace is preserved."""
buffer = self._make_buffer([" indented text "])
svg = render_terminal_svg(buffer, width=80, height=24)
# white-space: pre should be in styles
assert "white-space: pre" in svg
class TestSvgStructure:
"""Tests for SVG document structure."""
def test_valid_xml_structure(self) -> None:
"""SVG has valid XML structure."""
svg = render_terminal_svg([], width=80, height=24)
# Basic structure checks
assert svg.count("<svg") == 1
assert svg.count("</svg>") == 1
assert svg.count("<defs>") == 1
assert svg.count("</defs>") == 1
assert svg.count("<style>") == 1
assert svg.count("</style>") == 1
def test_all_tags_closed(self) -> None:
"""All opened tags are properly closed."""
buffer = [[{"data": "X", "fg": "red", "bg": "blue", "bold": True,
"italics": False, "underscore": False, "reverse": False}]]
svg = render_terminal_svg(buffer, width=80, height=24)
# Count opening and closing tags
assert svg.count("<g") == svg.count("</g>")
assert svg.count("<text") == svg.count("</text>")
def test_namespace_declared(self) -> None:
"""SVG namespace is properly declared."""
svg = render_terminal_svg([], width=80, height=24)
assert 'xmlns="http://www.w3.org/2000/svg"' in svg
class TestEdgeCases:
"""Tests for edge cases and boundary conditions."""
def _char(
self,
data: str,
fg: str = "default",
bg: str = "default",
bold: bool = False,
italics: bool = False,
underscore: bool = False,
reverse: bool = False,
) -> CharData:
"""Helper to create CharData."""
return {
"data": data,
"fg": fg,
"bg": bg,
"bold": bold,
"italics": italics,
"underscore": underscore,
"reverse": reverse,
}
def test_single_cell(self) -> None:
"""Single cell terminal renders."""
buffer = [[self._char("X")]]
svg = render_terminal_svg(buffer, width=1, height=1)
assert "X" in svg
def test_very_wide_terminal(self) -> None:
"""Very wide terminal (200 cols) renders."""
row = [self._char("X") for _ in range(200)]
svg = render_terminal_svg([row], width=200, height=1)
assert svg.startswith("<svg")
def test_very_tall_terminal(self) -> None:
"""Very tall terminal (100 rows) renders."""
buffer = [[self._char("X")] for _ in range(100)]
svg = render_terminal_svg(buffer, width=1, height=100)
assert svg.count("<text y=") == 100
def test_all_spaces(self) -> None:
"""Row of all spaces renders."""
buffer = [[self._char(" ") for _ in range(80)]]
svg = render_terminal_svg(buffer, width=80, height=1)
assert svg.startswith("<svg")
def test_null_chars_as_space(self) -> None:
"""Null characters (empty string) are skipped."""
buffer = [[self._char(""), self._char("A"), self._char("")]]
svg = render_terminal_svg(buffer, width=3, height=1)
assert "A" in svg
def test_mixed_width_characters(self) -> None:
"""Mix of narrow and wide characters."""
buffer = [
[
self._char("A"),
self._char(""),
self._char(""),
self._char("B"),
self._char("🎉"),
self._char(""),
self._char("C"),
]
]
svg = render_terminal_svg(buffer, width=7, height=1)
assert "A中B🎉C" in svg
def test_special_unicode_blocks(self) -> None:
"""Unicode box drawing characters render (separately for precise positioning)."""
buffer = [[
self._char(""),
self._char(""),
self._char(""),
]]
svg = render_terminal_svg(buffer, width=3, height=1)
# Box drawing chars are rendered separately for precise x positioning
assert "" in svg
assert "" in svg
assert "" in svg
def test_horizontal_lines_render_without_textlength(self) -> None:
"""Horizontal lines render without textLength (removed due to positioning issues)."""
buffer = [[
self._char(""),
self._char(""),
self._char(""),
self._char(""),
self._char(""),
]]
svg = render_terminal_svg(buffer, width=5, height=1)
# Horizontal lines should NOT have textLength (causes visual offset issues)
assert 'textLength=' not in svg
assert 'lengthAdjust=' not in svg
# But the characters should still be present
assert "" in svg or "───" in svg
def test_ansi_bright_colors(self) -> None:
"""All bright ANSI colors render."""
colors = ["brightred", "brightgreen", "brightyellow",
"brightblue", "brightmagenta", "brightcyan"]
buffer = [[self._char("X", fg=c) for c in colors]]
svg = render_terminal_svg(buffer, width=len(colors), height=1)
for color in colors:
assert ANSI_COLORS[color] in svg
def test_rapid_color_changes(self) -> None:
"""Rapid color changes (each char different) render."""
colors = ["red", "green", "blue", "yellow", "magenta", "cyan"]
buffer = [[self._char(str(i), fg=colors[i % len(colors)]) for i in range(20)]]
svg = render_terminal_svg(buffer, width=20, height=1)
# Should have multiple tspan elements
assert svg.count("<tspan") >= 1
def test_all_attributes_at_once(self) -> None:
"""Character with all attributes renders."""
buffer = [[self._char("X", fg="red", bg="blue", bold=True,
italics=True, underscore=True, reverse=True)]]
svg = render_terminal_svg(buffer, width=1, height=1)
assert "bold" in svg
assert "italic" in svg
assert "underline" in svg