fix: bump ghostty-web to 0.4.1 with render loop resilience
Update ghostty-web to b0aa99e which wraps the requestAnimationFrame render loop in try/catch. Previously, any exception in renderer.render() or wasmTerm.getCursor() would silently kill the loop, permanently freezing the terminal canvas while input continued to flow normally. The fix ensures requestAnimationFrame is always re-scheduled and logs errors to console for diagnosis. This addresses intermittent terminal stalls that were not correlated with resize, focus, or user interaction.
This commit is contained in:
+1
-1
@@ -3,7 +3,7 @@
|
||||
"private": true,
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"ghostty-web": "github:rcarmo/ghostty-web#2837b81646aa0c00bb5a2881b5a53400346c76de"
|
||||
"ghostty-web": "github:rcarmo/ghostty-web#b0aa99e8d06069d4bda6ffae87c9de4bb17b2699"
|
||||
},
|
||||
"devDependencies": {
|
||||
"typescript": "^5.7.0"
|
||||
|
||||
Reference in New Issue
Block a user