Files
mosh/networktransport.hpp
T
2011-08-12 04:02:14 -04:00

137 lines
3.6 KiB
C++

#ifndef NETWORK_TRANSPORT_HPP
#define NETWORK_TRANSPORT_HPP
#include <string>
#include <signal.h>
#include <time.h>
#include <list>
#include <vector>
#include "network.hpp"
using namespace std;
namespace Network {
class Instruction
{
private:
static const size_t inst_header_len = 4 * sizeof( uint64_t ) + 1 * sizeof( uint16_t );
public:
uint64_t old_num, new_num;
uint64_t ack_num;
uint64_t throwaway_num;
uint16_t fragment_num;
string diff;
Instruction() : old_num( -1 ), new_num( -1 ), ack_num( -1 ), throwaway_num( -1 ), fragment_num( -1 ),
diff( "" )
{}
Instruction( uint64_t s_old_num, uint64_t s_new_num,
uint64_t s_ack_num, uint64_t s_throwaway_num, uint16_t s_fragment_num,
string s_diff )
: old_num( s_old_num ), new_num( s_new_num ),
ack_num( s_ack_num ), throwaway_num( s_throwaway_num ), fragment_num( s_fragment_num ),
diff( s_diff )
{}
Instruction( string &x );
string tostring( void );
bool operator==( const Instruction &x );
};
class FragmentAssembly
{
private:
vector<Instruction> fragments;
Instruction current_template;
int fragments_arrived, fragments_total;
public:
FragmentAssembly() : fragments(), current_template(), fragments_arrived( 0 ), fragments_total( -1 ) {}
static bool same_template( Instruction &a, Instruction &b );
bool add_fragment( Instruction &inst );
Instruction get_assembly( void );
};
template <class State>
class TimestampedState
{
public:
uint64_t timestamp;
uint64_t num;
State state;
TimestampedState( uint64_t s_timestamp, uint64_t s_num, State &s_state )
: timestamp( s_timestamp ), num( s_num ), state( s_state )
{}
};
template <class MyState, class RemoteState>
class Transport
{
private:
static const int SEND_INTERVAL = 50; /* ms between frames */
static const int ACK_INTERVAL = 1000; /* ms between empty acks */
static const int HEADER_LEN = 120;
/* helper methods for tick() */
void update_assumed_receiver_state( void );
void rationalize_states( void );
void send_to_receiver( void );
void send_in_fragments( string diff, uint64_t new_num );
/* helper methods for recv() */
void process_acknowledgment_through( uint64_t ack_num );
void process_throwaway_until( uint64_t throwaway_num );
Connection connection;
bool server;
/* sender */
MyState current_state;
list< TimestampedState<MyState> > sent_states;
/* first element: known, acknowledged receiver state */
/* last element: last sent state */
/* somewhere in the middle: the assumed state of the receiver */
typename list< TimestampedState<MyState> >::iterator assumed_receiver_state;
/* simple receiver */
list< TimestampedState<RemoteState> > received_states;
MyState last_receiver_state; /* the state we were in when user last queried state */
FragmentAssembly fragments;
public:
Transport( MyState &initial_state, RemoteState &initial_remote );
Transport( MyState &initial_state, RemoteState &initial_remote,
const char *key_str, const char *ip, int port );
/* Send data or an ack if necessary.
Returns the number of ms to wait until next event. */
int tick( void );
/* Blocks waiting for a packet. */
void recv( void );
int port( void ) { return connection.port(); }
string get_key( void ) { return connection.get_key(); }
MyState &get_current_state( void ) { return current_state; }
string get_remote_diff( void );
uint64_t get_remote_state_num( void ) { return received_states.back().num; }
int fd( void ) { return connection.fd(); }
};
}
#endif