#include #include #include "networktransport.hpp" using namespace Network; static string network_order_string( uint64_t host_order ) { uint64_t net_int = htobe64( host_order ); return string( (char *)&net_int, sizeof( net_int ) ); } static string network_order_string( uint16_t host_order ) { uint16_t net_int = htobe16( host_order ); return string( (char *)&net_int, sizeof( net_int ) ); } string Instruction::tostring( void ) { string ret; ret += network_order_string( old_num ); ret += network_order_string( new_num ); ret += network_order_string( ack_num ); ret += network_order_string( throwaway_num ); ret += network_order_string( fragment_num ); assert( ret.size() == inst_header_len ); ret += diff; return ret; } Instruction::Instruction( string &x ) : old_num( -1 ), new_num( -1 ), ack_num( -1 ), throwaway_num( -1 ), fragment_num( -1 ), diff() { assert( x.size() >= inst_header_len ); uint64_t *data = (uint64_t *)x.data(); uint16_t *data16 = (uint16_t *)x.data(); old_num = be64toh( data[ 0 ] ); new_num = be64toh( data[ 1 ] ); ack_num = be64toh( data[ 2 ] ); throwaway_num = be64toh( data[ 3 ] ); fragment_num = be16toh( data16[ 16 ] ); diff = string( x.begin() + inst_header_len, x.end() ); } bool FragmentAssembly::same_template( Instruction &a, Instruction &b ) { return ( a.old_num == b.old_num ) && ( a.new_num == b.new_num ) && ( a.ack_num == b.ack_num ) && ( a.throwaway_num == b.throwaway_num ); } bool FragmentAssembly::add_fragment( Instruction &inst ) { /* decode fragment num */ bool last_fragment = inst.fragment_num > 32767; uint16_t real_fragment_num = inst.fragment_num; if ( last_fragment ) { real_fragment_num -= 32768; } /* see if this is a totally new packet */ if ( !same_template( inst, current_template ) ) { fprintf( stderr, "New template! [%d => %d]\n", (int)inst.old_num, (int)inst.new_num ); fragments.clear(); current_template = inst; fragments.resize( real_fragment_num + 1 ); fragments.at( real_fragment_num ) = inst; fragments_arrived = 1; fragments_total = -1; } else { /* not a new packet */ /* see if we already have this fragment */ if ( (fragments.size() > real_fragment_num) && (fragments.at( real_fragment_num ).old_num != uint64_t(-1)) ) { fprintf( stderr, "Fragment %d already present.\n", real_fragment_num ); assert( fragments.at( real_fragment_num ) == inst ); } else { if ( fragments_total == -1 ) { fragments.resize( real_fragment_num + 1 ); } fprintf( stderr, "Received fragment %d\n", real_fragment_num ); fragments.at( real_fragment_num ) = inst; fragments_arrived++; } } if ( last_fragment ) { fragments_total = real_fragment_num + 1; fragments.resize( fragments_total ); } fprintf( stderr, "arrived = %d, total = %d\n", fragments_arrived, fragments_total ); /* see if we're done */ return ( fragments_arrived == fragments_total ); } Instruction FragmentAssembly::get_assembly( void ) { assert( fragments_arrived == fragments_total ); Instruction ret( current_template ); ret.diff = ""; for ( int i = 0; i < fragments_total; i++ ) { ret.diff += fragments.at( i ).diff; } fragments.clear(); fragments_arrived = 0; fragments_total = -1; return ret; } bool Instruction::operator==( const Instruction &x ) { return ( old_num == x.old_num ) && ( new_num == x.new_num ) && ( ack_num == x.ack_num ) && ( throwaway_num == x.throwaway_num ) && ( fragment_num == x.fragment_num ) && ( diff == x.diff ); }