/* Mosh: the mobile shell Copyright 2012 Keith Winstein This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef TERMINAL_CPP #define TERMINAL_CPP #include #include #include #include #include "parseraction.h" #include "terminalframebuffer.h" #include "terminaldispatcher.h" #include "terminaluserinput.h" #include "terminaldisplay.h" namespace Terminal { class Emulator { friend void Parser::Print::act_on_terminal( Emulator * ) const; friend void Parser::Execute::act_on_terminal( Emulator * ) const; friend void Parser::Clear::act_on_terminal( Emulator * ) const; friend void Parser::Param::act_on_terminal( Emulator * ) const; friend void Parser::Collect::act_on_terminal( Emulator * ) const; friend void Parser::CSI_Dispatch::act_on_terminal( Emulator * ) const; friend void Parser::Esc_Dispatch::act_on_terminal( Emulator * ) const; friend void Parser::OSC_Start::act_on_terminal( Emulator * ) const; friend void Parser::OSC_Put::act_on_terminal( Emulator * ) const; friend void Parser::OSC_End::act_on_terminal( Emulator * ) const; friend void Parser::UserByte::act_on_terminal( Emulator * ) const; friend void Parser::Resize::act_on_terminal( Emulator * ) const; private: Framebuffer fb; Dispatcher dispatch; UserInput user; /* action methods */ void print( const Parser::Print *act ); void execute( const Parser::Execute *act ); void CSI_dispatch( const Parser::CSI_Dispatch *act ); void Esc_dispatch( const Parser::Esc_Dispatch *act ); void OSC_end( const Parser::OSC_End *act ); void resize( size_t s_width, size_t s_height ); public: Emulator( size_t s_width, size_t s_height ); std::string read_octets_to_host( void ); static std::string open( void ); /* put user cursor keys in application mode */ static std::string close( void ); /* restore user cursor keys */ const Framebuffer & get_fb( void ) const { return fb; } bool operator==( Emulator const &x ) const; }; } #endif