Also apply resize to local emulator
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@@ -131,6 +131,8 @@ namespace Network {
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string get_remote_diff( void );
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RemoteState &get_remote_state_mutable( void ) { return received_states.back().state; }
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uint64_t get_remote_state_num( void ) { return received_states.back().num; }
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int fd( void ) { return connection.fd(); }
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@@ -187,8 +187,13 @@ void client( const char *ip, int port, const char *key )
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return;
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}
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/* tell emulator */
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network.get_current_state().push_back( Parser::Resize( window_size.ws_col, window_size.ws_row ) );
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/* tell remote emulator */
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Parser::Resize res( window_size.ws_col, window_size.ws_row );
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network.get_current_state().push_back( res );
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/* tell local emulator -- there is probably a safer way to do this */
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network.get_remote_state_mutable().act( &res );
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}
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if ( (pollfds[ 0 ].revents | pollfds[ 1 ].revents)
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