Successfully sends and receives simple KeyStrokes over UDP

This commit is contained in:
Keith Winstein
2011-08-03 17:29:47 -04:00
parent 6ea66b7aab
commit ef3e4ce5fe
7 changed files with 299 additions and 39 deletions
+1 -1
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@@ -4,7 +4,7 @@ repos = templates.rpo
executables = parse termemu ntester
CXX = g++
CXXFLAGS = -g -O2 --std=c++0x -pedantic -Werror -Wall -Wextra -Weffc++ -fno-implicit-templates -fno-default-inline -pipe -D_FILE_OFFSET_BITS=64 -D_XOPEN_SOURCE=500 -D_GNU_SOURCE
CXXFLAGS = -g --std=c++0x -pedantic -Werror -Wall -Wextra -Weffc++ -fno-implicit-templates -fno-default-inline -pipe -D_FILE_OFFSET_BITS=64 -D_XOPEN_SOURCE=500 -D_GNU_SOURCE
LIBS = -lutil
all: $(executables)
+19
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@@ -0,0 +1,19 @@
#ifndef DOS_ASSERT_HPP
#define DOS_ASSERT_HPP
#include <stdio.h>
#include <stdlib.h>
static void dos_detected( const char *expression, const char *file, int line, const char *function )
{
fprintf( stderr, "Illegal counterparty input (possible DOS) in function %s at %s:%d, failed test: %s\n",
function, file, line, expression );
exit( 1 );
}
#define dos_assert(expr) \
((expr) \
? (void)0 \
: dos_detected (__STRING(expr), __FILE__, __LINE__, __PRETTY_FUNCTION__ ))
#endif
+30
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@@ -0,0 +1,30 @@
#ifndef KEYSTROKE_HPP
#define KEYSTROKE_HPP
#include <string>
#include <assert.h>
class KeyStroke
{
public:
char letter;
string tostring( void )
{
return string( &letter, 1 );
};
KeyStroke( const string x )
: letter()
{
assert( x.size() == 1 );
letter = x[ 0 ];
}
KeyStroke()
: letter( 0 )
{}
};
#endif
+150 -11
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@@ -1,32 +1,171 @@
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <assert.h>
#include "dos_assert.hpp"
#include "network.hpp"
using namespace std;
using namespace Network;
template <class Payload>
Connection<Payload>::Packet::Packet( int64_t s_seq, int64_t s_ack, Packet *s_previous, Payload s_state )
: seq( s_seq ), ack( s_ack ), previous( s_previous ), state( s_state )
Flow<Payload>::Packet::DecodingCache::DecodingCache( string coded_packet )
: direction( TO_CLIENT ), seq( -1 ), payload_string()
{
dos_assert( coded_packet.size() >= 8 );
/* Read in sequence number and direction */
string seq_string( coded_packet.begin(), coded_packet.begin() + 8 );
uint64_t *network_order_seq = (uint64_t *)seq_string.data();
uint64_t direction_seq = be64toh( *network_order_seq );
direction = (direction_seq & 8000000000000000) ? TO_CLIENT : TO_SERVER;
seq = direction_seq & 0x7FFFFFFFFFFFFFFF;
/* Read in payload */
payload_string = string( coded_packet.begin() + 8, coded_packet.end() );
}
template <class Payload>
Connection<Payload>::Packet::Packet( string wire )
Flow<Payload>::Packet::Packet( string coded_packet )
: decoding_cache( coded_packet ),
seq( decoding_cache.seq ),
direction( decoding_cache.direction ),
payload( decoding_cache.payload_string )
{}
template <class Payload>
string Flow<Payload>::Packet::tostring( void )
{
assert( wire.length() >= 32 );
uint64_t direction_seq = ((uint64_t( direction == TO_CLIENT ) & 0x1) << 63) | (seq & 0x7FFFFFFFFFFFFFFF);
uint64_t network_order_seq = htobe64( direction_seq );
const char *seq_str = (const char *)&network_order_seq;
string seq_string( seq_str, 8 ); /* necessary in case there is a zero byte */
seq = be64toh( (uint64_t) *wire_c );
reference_seq = be64toh( (uint64_t) *( wire_c + 8 ) );
tag = string( wire.begin() + 16, wire.begin() + 32 );
ack = be64toh( (uint64_t) *( wire_c + 16 ) );
return seq_string + payload.tostring();
}
template <class Payload>
Connection<Payload>::Connection( const char *ip, const char *port, bool server )
typename Flow<Payload>::Packet Flow<Payload>::new_packet( Payload &s_payload )
{
return Packet( next_seq++, direction, s_payload );
}
template <class Outgoing, class Incoming>
Connection<Outgoing, Incoming>::Connection( bool s_server )
: flow( s_server ? TO_CLIENT : TO_SERVER ),
sock( -1 ),
remote_addr(),
server( s_server ),
attached( false )
{
/* create socket */
sock = socket( AF_INET, SOCK_DGRAM, 0 );
if ( sock < 0 ) {
perror( "socket" );
exit( 1 );
}
/* Bind to free local port.
This usage does not seem to be endorsed by POSIX. */
struct sockaddr_in local_addr;
local_addr.sin_family = AF_INET;
local_addr.sin_port = htons( 0 );
local_addr.sin_addr.s_addr = INADDR_ANY;
if ( bind( sock, (sockaddr *)&local_addr, sizeof( local_addr ) ) < 0 ) {
perror( "bind" );
exit( 1 );
}
}
template <class Outgoing, class Incoming>
void Connection<Outgoing, Incoming>::client_connect( const char *ip, int port )
{
assert( !server );
/* associate socket with remote host and port */
remote_addr.sin_family = AF_INET;
remote_addr.sin_port = htons( port );
if ( !inet_aton( ip, &remote_addr.sin_addr ) ) {
fprintf( stderr, "Bad IP address %s\n", ip );
exit( 1 );
}
if ( connect( sock, (sockaddr *)&remote_addr, sizeof( remote_addr ) ) < 0 ) {
perror( "connect" );
exit( 1 );
}
attached = true;
}
template <class Outgoing, class Incoming>
void Connection<Outgoing, Incoming>::send( Outgoing &s )
{
assert( attached );
string p = flow.new_packet( s ).tostring();
if ( sendto( sock, p.data(), p.size(), 0,
(sockaddr *)&remote_addr, sizeof( remote_addr ) ) < 0 ) {
perror( "sendto" );
exit( 1 );
}
}
template <class Outgoing, class Incoming>
Incoming Connection<Outgoing, Incoming>::recv( void )
{
struct sockaddr_in packet_remote_addr;
char buf[ RECEIVE_MTU ];
socklen_t addrlen = sizeof( packet_remote_addr );
ssize_t received_len = recvfrom( sock, buf, RECEIVE_MTU, 0, (sockaddr *)&packet_remote_addr, &addrlen );
if ( received_len < 0 ) {
perror( "recvfrom" );
exit( 1 );
}
if ( received_len > RECEIVE_MTU ) {
fprintf( stderr, "Received oversize datagram (size %d) and limit is %d.\n",
static_cast<int>( received_len ), RECEIVE_MTU );
exit( 1 );
}
typename Flow<Incoming>::Packet p( string( buf, received_len ) );
dos_assert( p.direction == (server ? TO_SERVER : TO_CLIENT) ); /* prevent malicious playback to sender */
/* server auto-adjusts to client */
if ( server ) {
attached = true;
if ( (remote_addr.sin_addr.s_addr != packet_remote_addr.sin_addr.s_addr)
|| (remote_addr.sin_port != packet_remote_addr.sin_port) ) {
remote_addr = packet_remote_addr;
fprintf( stderr, "Server now attached to client at %s:%d\n",
inet_ntoa( remote_addr.sin_addr ),
ntohs( remote_addr.sin_port ) );
}
}
return p.payload;
}
template <class Outgoing, class Incoming>
int Connection<Outgoing, Incoming>::port( void )
{
struct sockaddr_in local_addr;
socklen_t addrlen = sizeof( local_addr );
if ( getsockname( sock, (sockaddr *)&local_addr, &addrlen ) < 0 ) {
perror( "getsockname" );
exit( 1 );
}
return ntohs( local_addr.sin_port );
}
+65 -24
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@@ -7,37 +7,78 @@
#include <netinet/in.h>
#include <string>
using namespace std;
namespace Network {
template <class Payload>
class Connection {
private:
class Packet {
public:
int64_t seq;
int64_t reference_seq;
std::string tag;
int64_t ack;
Payload state;
Packet( int64_t s_seq, int64_t s_ack, Packet *s_previous, Payload s_state );
Packet( std::string wire );
enum Direction {
TO_SERVER = 0,
TO_CLIENT = 1
};
int64_t next_seq;
int64_t next_ack;
int sequence_increment;
template <class Payload>
class Flow {
public:
class Packet {
private:
class DecodingCache
{
public:
Direction direction;
uint64_t seq;
string payload_string;
int sock;
struct sockaddr_in addr;
DecodingCache( string coded_packet );
DecodingCache() : direction( TO_CLIENT ), seq( -1 ), payload_string() {}
};
std::deque<Packet> send_queue;
std::deque<Packet> recv_queue;
DecodingCache decoding_cache;
public:
Connection( const char *ip, const char *port, bool server );
uint64_t seq;
Direction direction;
Payload payload;
Packet( uint64_t s_seq, Direction s_direction, Payload s_payload )
: decoding_cache(), seq( s_seq ), direction( s_direction ), payload( s_payload )
{}
Packet( string coded_packet );
string tostring( void );
};
uint64_t next_seq;
const Direction direction;
int MTU;
Flow( Direction s_direction )
: next_seq( 0 ), direction( s_direction ), MTU( 2048 )
{}
Packet new_packet( Payload &s_payload );
};
template <class Outgoing, class Incoming>
class Connection {
private:
static const int RECEIVE_MTU = 2048;
Flow<Outgoing> flow;
int sock;
struct sockaddr_in remote_addr;
bool server;
bool attached;
public:
Connection( bool s_server );
void client_connect( const char *ip, int port );
void send( Outgoing &s );
Incoming recv( void );
int fd( void ) { return sock; }
int port( void );
};
}
+34 -7
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@@ -1,12 +1,39 @@
#include "network.hpp"
#include "keystroke.hpp"
class KeyStroke
int main( int argc, char *argv[] )
{
public:
char letter;
};
bool server = true;
char *ip;
int port;
int main( void )
{
Network::Connection<KeyStroke> n();
if ( argc > 1 ) {
server = false;
ip = argv[ 1 ];
port = atoi( argv[ 2 ] );
}
Network::Connection<KeyStroke, KeyStroke> n( server );
fprintf( stderr, "Port bound is %d\n", n.port() );
if ( !server ) {
n.client_connect( ip, port );
}
if ( server ) {
while ( true ) {
KeyStroke s = n.recv();
fprintf( stderr, "Got KeyStroke: %c\n", s.letter );
}
} else {
while( true ) {
sleep( 1 );
KeyStroke t( string( "x", 1 ) );
n.send( t );
}
}
}
+4
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@@ -6,6 +6,9 @@
#include "terminal.hpp"
#include "network.cpp"
#include "keystroke.hpp"
namespace Parser {
class Action;
}
@@ -21,3 +24,4 @@ template class vector<wchar_t>;
template class vector<int>;
template class map<string, Function>;
template class vector<bool>;
template class Network::Connection<KeyStroke, KeyStroke>;