Slow frame rate and make header estimate more conservative. Ignore large RTTs vs. capping
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@@ -48,9 +48,9 @@ namespace Network {
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class Transport
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{
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private:
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static const int SEND_INTERVAL = 20; /* ms between frames */
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static const int SEND_INTERVAL = 50; /* ms between frames */
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static const int ACK_INTERVAL = 1000; /* ms between empty acks */
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static const int HEADER_LEN = 100;
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static const int HEADER_LEN = 120;
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/* helper methods for tick() */
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void update_assumed_receiver_state( void );
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