Rename 'attached' to 'has_remote_addr'
Even with future support for detaching and reattaching, this variable will keep its original meaning.
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@@ -105,9 +105,9 @@ void Connection::setup( void )
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Connection::Connection( const char *desired_ip ) /* server */
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: sock( -1 ),
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has_remote_addr( false ),
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remote_addr(),
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server( true ),
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attached( false ),
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MTU( SEND_MTU ),
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key(),
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session( key ),
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@@ -150,9 +150,9 @@ Connection::Connection( const char *desired_ip ) /* server */
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Connection::Connection( const char *key_str, const char *ip, int port ) /* client */
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: sock( -1 ),
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has_remote_addr( false ),
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remote_addr(),
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server( false ),
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attached( false ),
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MTU( SEND_MTU ),
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key( key_str ),
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session( key ),
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@@ -177,12 +177,12 @@ Connection::Connection( const char *key_str, const char *ip, int port ) /* clien
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throw NetworkException( buffer, saved_errno );
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}
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attached = true;
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has_remote_addr = true;
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}
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void Connection::send( string s )
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{
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assert( attached );
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assert( has_remote_addr );
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Packet px = new_packet( s );
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@@ -252,7 +252,7 @@ string Connection::recv( void )
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}
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/* auto-adjust to remote host */
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attached = true;
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has_remote_addr = true;
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if ( (remote_addr.sin_addr.s_addr != packet_remote_addr.sin_addr.s_addr)
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|| (remote_addr.sin_port != packet_remote_addr.sin_port) ) {
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