Implement back color erase
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@@ -312,6 +312,8 @@ static Function func_Ctrl_BEL( CONTROL, "\x07", Ctrl_BEL );
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/* select graphics rendition -- e.g., bold, blinking, etc. */
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void CSI_SGR( Framebuffer *fb, Dispatcher *dispatch )
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{
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fb->back_color_erase();
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for ( int i = 0; i < dispatch->param_count(); i++ ) {
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int rendition = dispatch->getparam( i, 0 );
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if ( rendition == 0 ) {
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