Make timing parameters public within namespace Network
So that UI timeouts can adjust accordingly.
This commit is contained in:
committed by
Keith Winstein
parent
67a85eaf99
commit
c258e0bc4e
@@ -34,18 +34,18 @@ using std::pair;
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using namespace TransportBuffers;
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namespace Network {
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/* timing parameters */
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const int SEND_INTERVAL_MIN = 20; /* ms between frames */
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const int SEND_INTERVAL_MAX = 250; /* ms between frames */
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const int ACK_INTERVAL = 3000; /* ms between empty acks */
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const int ACK_DELAY = 100; /* ms before delayed ack */
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const int SHUTDOWN_RETRIES = 16; /* number of shutdown packets to send before giving up */
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const int ACTIVE_RETRY_TIMEOUT = 10000; /* attempt to resend at frame rate */
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template <class MyState>
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class TransportSender
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{
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private:
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/* timing parameters */
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static const int SEND_INTERVAL_MIN = 20; /* ms between frames */
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static const int SEND_INTERVAL_MAX = 250; /* ms between frames */
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static const int ACK_INTERVAL = 3000; /* ms between empty acks */
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static const int ACK_DELAY = 100; /* ms before delayed ack */
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static const int SHUTDOWN_RETRIES = 16; /* number of shutdown packets to send before giving up */
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static const int ACTIVE_RETRY_TIMEOUT = 10000; /* attempt to resend at frame rate */
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/* helper methods for tick() */
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void update_assumed_receiver_state( void );
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void attempt_prospective_resend_optimization( string &proposed_diff );
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