STMClient::process_network_input: Return void, instead of always true
This function has never in its history had a codepath returning false.
This commit is contained in:
committed by
John Hood
parent
4b75bcfdd9
commit
a38b6f61d5
@@ -284,7 +284,7 @@ void STMClient::output_new_frame( void )
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local_framebuffer = tmp;
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}
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bool STMClient::process_network_input( void )
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void STMClient::process_network_input( void )
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{
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network->recv();
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@@ -295,8 +295,6 @@ bool STMClient::process_network_input( void )
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overlays.get_prediction_engine().set_local_frame_acked( network->get_sent_state_acked() );
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overlays.get_prediction_engine().set_send_interval( network->send_interval() );
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overlays.get_prediction_engine().set_local_frame_late_acked( network->get_latest_remote_state().state.get_echo_ack() );
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return true;
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}
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bool STMClient::process_user_input( int fd )
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@@ -463,7 +461,7 @@ void STMClient::main( void )
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}
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if ( network_ready_to_read ) {
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if ( !process_network_input() ) { return; }
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process_network_input();
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}
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if ( sel.read( STDIN_FILENO ) ) {
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@@ -68,7 +68,7 @@ private:
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bool clean_shutdown;
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void main_init( void );
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bool process_network_input( void );
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void process_network_input( void );
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bool process_user_input( int fd );
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bool process_resize( void );
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