Variable wait time, take 2.
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@@ -48,6 +48,7 @@ Transport<MyState, RemoteState>::Transport( MyState &initial_state, RemoteState
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/* client */
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/* client */
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}
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}
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/* Returns the number of ms to wait until next (possible) event */
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template <class MyState, class RemoteState>
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template <class MyState, class RemoteState>
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int Transport<MyState, RemoteState>::tick( void )
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int Transport<MyState, RemoteState>::tick( void )
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{
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{
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@@ -61,9 +62,14 @@ int Transport<MyState, RemoteState>::tick( void )
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/* Send diffs or ack */
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/* Send diffs or ack */
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send_to_receiver();
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send_to_receiver();
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return SEND_INTERVAL;
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}
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}
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int64_t wait = int64_t( sent_states.back().timestamp + SEND_INTERVAL ) - timestamp();
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int64_t wait = sent_states.back().timestamp + SEND_INTERVAL - timestamp();
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if ( wait < 0 ) {
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wait = 0;
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}
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return wait;
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return wait;
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}
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}
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