Support "reset"
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@@ -439,3 +439,11 @@ void CSI_ECH( Framebuffer *fb, Dispatcher *dispatch )
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}
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static Function func_CSI_ECH( CSI, "X", CSI_ECH );
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/* reset to initial state */
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void Esc_RIS( Framebuffer *fb, Dispatcher *dispatch __attribute((unused)) )
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{
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fb->reset();
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}
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static Function func_Esc_RIS( ESCAPE, "c", Esc_RIS );
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