Import of server, all hooked together
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@@ -105,7 +105,7 @@ namespace Network {
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/* simple receiver */
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list< TimestampedState<RemoteState> > received_states;
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MyState last_receiver_state; /* the state we were in when user last queried state */
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RemoteState last_receiver_state; /* the state we were in when user last queried state */
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FragmentAssembly fragments;
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@@ -125,6 +125,7 @@ namespace Network {
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string get_key( void ) { return connection.get_key(); }
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MyState &get_current_state( void ) { return current_state; }
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void set_current_state( const MyState &x ) { current_state = x; }
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string get_remote_diff( void );
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