Separate modules by subdirectory
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#ifndef PARSERACTION_HPP
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#define PARSERACTION_HPP
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#include <string>
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namespace Terminal {
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class Emulator;
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}
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namespace Parser {
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class Action
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{
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public:
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bool char_present;
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wchar_t ch;
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mutable bool handled;
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std::string str( void );
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virtual std::string name( void ) = 0;
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virtual void act_on_terminal( Terminal::Emulator * ) const {};
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Action() : char_present( false ), ch( -1 ), handled( false ) {};
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virtual ~Action() {};
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virtual bool operator==( const Action &other ) const;
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};
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class Ignore : public Action {
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public: std::string name( void ) { return std::string( "Ignore" ); }
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};
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class Print : public Action {
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public:
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std::string name( void ) { return std::string( "Print" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class Execute : public Action {
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public:
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std::string name( void ) { return std::string( "Execute" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class Clear : public Action {
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public:
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std::string name( void ) { return std::string( "Clear" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class Collect : public Action {
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public:
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std::string name( void ) { return std::string( "Collect" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class Param : public Action {
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public:
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std::string name( void ) { return std::string( "Param" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class Esc_Dispatch : public Action {
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public:
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std::string name( void ) { return std::string( "Esc_Dispatch" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class CSI_Dispatch : public Action {
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public:
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std::string name( void ) { return std::string( "CSI_Dispatch" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class Hook : public Action {
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public: std::string name( void ) { return std::string( "Hook" ); }
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};
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class Put : public Action {
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public: std::string name( void ) { return std::string( "Put" ); }
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};
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class Unhook : public Action {
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public: std::string name( void ) { return std::string( "Unhook" ); }
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};
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class OSC_Start : public Action {
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public:
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std::string name( void ) { return std::string( "OSC_Start" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class OSC_Put : public Action {
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public:
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std::string name( void ) { return std::string( "OSC_Put" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class OSC_End : public Action {
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public:
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std::string name( void ) { return std::string( "OSC_End" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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};
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class UserByte : public Action {
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/* user keystroke -- not part of the host-source state machine*/
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public:
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char c; /* The user-source byte. We don't try to interpret the charset */
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std::string name( void ) { return std::string( "UserByte" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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UserByte( int s_c ) : c( s_c ) {}
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bool operator==( const UserByte &other ) const
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{
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return c == other.c;
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}
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};
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class Resize : public Action {
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/* resize event -- not part of the host-source state machine*/
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public:
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size_t width, height;
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std::string name( void ) { return std::string( "Resize" ); }
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void act_on_terminal( Terminal::Emulator *emu ) const;
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Resize( size_t s_width, size_t s_height )
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: width( s_width ),
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height( s_height )
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{}
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bool operator==( const Resize &other ) const
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{
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return ( width == other.width ) && ( height == other.height );
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}
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};
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}
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#endif
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