Change Framebuffer's containers/methods to improve performance.
* Reduce the size of Terminal::Cell. * Change colors and attributes in Terminal::Rendition to bitfields/bitmask. * Change Cells to use UTF-8 strings instead of vector<wchar_t>. Store Rows in a vector instead of a deque. * Add various Framebuffer::append() methods for more efficient passing of single and repeated characters. * Change title/icon strings from deques to a vector typedef-- this is more for tidiness than any real performance.
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@@ -310,12 +310,12 @@ namespace Overlay {
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class TitleEngine {
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private:
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deque<wchar_t> prefix;
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Terminal::Framebuffer::title_type prefix;
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public:
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void apply( Framebuffer &fb ) const { fb.prefix_window_title( prefix ); }
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void set_prefix( const wstring s );
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TitleEngine() : prefix() {}
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void set_prefix( const wstring &s );
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};
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/* the overlay manager */
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@@ -331,7 +331,7 @@ namespace Overlay {
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NotificationEngine & get_notification_engine( void ) { return notifications; }
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PredictionEngine & get_prediction_engine( void ) { return predictions; }
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void set_title_prefix( const wstring s ) { title.set_prefix( s ); }
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void set_title_prefix( const wstring &s ) { title.set_prefix( s ); }
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OverlayManager() : notifications(), predictions(), title() {}
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