Switch to explicit fragments.
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+32
-2
@@ -5,6 +5,7 @@
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#include <signal.h>
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#include <time.h>
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#include <list>
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#include <vector>
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#include "network.hpp"
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@@ -13,22 +14,48 @@ using namespace std;
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namespace Network {
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class Instruction
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{
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private:
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static const size_t inst_header_len = 4 * sizeof( uint64_t ) + 1 * sizeof( uint16_t );
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public:
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uint64_t old_num, new_num;
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uint64_t ack_num;
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uint64_t throwaway_num;
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uint16_t fragment_num;
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string diff;
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Instruction() : old_num( -1 ), new_num( -1 ), ack_num( -1 ), throwaway_num( -1 ), fragment_num( -1 ),
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diff( "" )
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{}
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Instruction( uint64_t s_old_num, uint64_t s_new_num,
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uint64_t s_ack_num, uint64_t s_throwaway_num, string s_diff )
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uint64_t s_ack_num, uint64_t s_throwaway_num, uint16_t s_fragment_num,
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string s_diff )
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: old_num( s_old_num ), new_num( s_new_num ),
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ack_num( s_ack_num ), throwaway_num( s_throwaway_num ), diff( s_diff )
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ack_num( s_ack_num ), throwaway_num( s_throwaway_num ), fragment_num( s_fragment_num ),
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diff( s_diff )
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{}
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Instruction( string &x );
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string tostring( void );
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bool operator==( const Instruction &x );
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};
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class FragmentAssembly
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{
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private:
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vector<Instruction> fragments;
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Instruction current_template;
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int fragments_arrived, fragments_total;
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public:
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FragmentAssembly() : fragments(), current_template(), fragments_arrived( 0 ), fragments_total( -1 ) {}
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static bool same_template( Instruction &a, Instruction &b );
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bool add_fragment( Instruction &inst );
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Instruction get_assembly( void );
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};
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template <class State>
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@@ -56,6 +83,7 @@ namespace Network {
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void update_assumed_receiver_state( void );
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void rationalize_states( void );
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void send_to_receiver( void );
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void send_in_fragments( string diff, uint64_t new_num );
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/* helper methods for recv() */
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void process_acknowledgment_through( uint64_t ack_num );
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@@ -78,6 +106,8 @@ namespace Network {
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list< TimestampedState<RemoteState> > received_states;
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MyState last_receiver_state; /* the state we were in when user last queried state */
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FragmentAssembly fragments;
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public:
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Transport( MyState &initial_state, RemoteState &initial_remote );
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Transport( MyState &initial_state, RemoteState &initial_remote,
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