Files
HtmlRW/Sources/BindingGenerator/Generated/Elements/Progress.swift

71 lines
1.8 KiB
Swift

//
// Progress.swift
// HTMLStandard
//
// Generated on 09/23/2025.
// THIS FILE IS GENERATED. DO NOT EDIT.
//
import Foundation
/// <progress> Progress bar
public class Progress : HTMLNode, IFlow, ILabelable, IPalpable, IPhrasing {
/// Upper bound of range. Valid floating-point number. The actual rules are more complicated than indicated.
public var max:Float? = nil
/// Current value of the element. Valid floating-point number.
public var value:Float? = nil
public init(_ attributes:[String:String], _ parser:XMLParser? = nil) throws {
var globalAttr = GlobalAttributesBuilder()
for (key, attValue) in attributes {
switch (key) {
case "max":
max = Float(attValue)
continue
case "value":
value = Float(attValue)
continue
default: break
}
if globalAttr.trySetGlobalAttribute(key, attValue) {
continue
}
continue
}
var allItems:[HTMLNode] = []
while let obj = try parser?.readObject(endTag: "progress", xmlToHtmlMapper) {
allItems.append(obj)
}
super.init(globalAttr, allItems)
}
public func addChild(_ someElement:IPhrasing) {
children.append(someElement)
}
public override func renderAttributes() -> String {
var result = super.renderAttributes()
if let max = max {
result += " max='\(max)'"
}
if let value = value {
result += " value='\(value)'"
}
return result
}
override var nodeName: String {
return "progress"
}
override var isVoidElement: Bool {
return false
}
}