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f76879eb0dc287f09ae3810bd61b191f21344f78
Apollo/src_assets/windows/assets/shaders/directx
History
ns6089 e98d7577bb Support capturing rotated displays on Windows (#1602)
2023-09-13 10:34:26 -04:00
..
ConvertUVPS_Linear.hlsl
Fix color conversion for SDR FP16 capture formats
2023-04-14 19:34:06 -05:00
ConvertUVPS_PQ.hlsl
Implement HDR support for Windows (#825)
2023-01-25 19:48:55 -06:00
ConvertUVPS.hlsl
Saturate RGB values in non-PQ shaders to improve SDR streams of HDR displays
2023-04-06 22:37:05 -05:00
ConvertUVVS.hlsl
Support capturing rotated displays on Windows (#1602)
2023-09-13 10:34:26 -04:00
ConvertYPS_Linear.hlsl
Fix color conversion for SDR FP16 capture formats
2023-04-14 19:34:06 -05:00
ConvertYPS_PQ.hlsl
Implement HDR support for Windows (#825)
2023-01-25 19:48:55 -06:00
ConvertYPS.hlsl
Saturate RGB values in non-PQ shaders to improve SDR streams of HDR displays
2023-04-06 22:37:05 -05:00
CursorVS.hlsl
Support capturing rotated displays on Windows (#1602)
2023-09-13 10:34:26 -04:00
ScenePS_NW.hlsl
Bind constant buffers where you define them
2023-09-05 21:32:37 -05:00
ScenePS.hlsl
Refactor assets and config directory
2022-05-11 23:10:46 -04:00
SceneVS.hlsl
Support capturing rotated displays on Windows (#1602)
2023-09-13 10:34:26 -04:00
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