Logo
Explore Help
Sign In
izackp/Apollo
1
0
Fork 0
You've already forked Apollo
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
4f748c5343512623602635a1088940fc56164388
Apollo/src_assets/windows/assets/shaders/directx
T
History
Cameron Gutman b5c8bbaa24 Fix color conversion for SDR FP16 capture formats
2023-04-14 19:34:06 -05:00
..
ConvertUVPS_Linear.hlsl
Fix color conversion for SDR FP16 capture formats
2023-04-14 19:34:06 -05:00
ConvertUVPS_PQ.hlsl
Implement HDR support for Windows (#825)
2023-01-25 19:48:55 -06:00
ConvertUVPS.hlsl
Saturate RGB values in non-PQ shaders to improve SDR streams of HDR displays
2023-04-06 22:37:05 -05:00
ConvertUVVS.hlsl
Refactor assets and config directory
2022-05-11 23:10:46 -04:00
ConvertYPS_Linear.hlsl
Fix color conversion for SDR FP16 capture formats
2023-04-14 19:34:06 -05:00
ConvertYPS_PQ.hlsl
Implement HDR support for Windows (#825)
2023-01-25 19:48:55 -06:00
ConvertYPS.hlsl
Saturate RGB values in non-PQ shaders to improve SDR streams of HDR displays
2023-04-06 22:37:05 -05:00
ScenePS_NW.hlsl
Implement HDR support for Windows (#825)
2023-01-25 19:48:55 -06:00
ScenePS.hlsl
Refactor assets and config directory
2022-05-11 23:10:46 -04:00
SceneVS.hlsl
Refactor assets and config directory
2022-05-11 23:10:46 -04:00
Page: 50ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API