Fetch device name and uniqueid from connection (require Moonlight Noir)
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@@ -155,6 +155,8 @@ namespace proc {
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// Add Stream-specific environment variables
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_env["SUNSHINE_APP_ID"] = std::to_string(_app_id);
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_env["SUNSHINE_APP_NAME"] = _app.name;
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_env["SUNSHINE_CLIENT_UID"] = launch_session->unique_id;
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_env["SUNSHINE_CLIENT_NAME"] = launch_session->device_name;
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_env["SUNSHINE_CLIENT_WIDTH"] = std::to_string(launch_session->width);
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_env["SUNSHINE_CLIENT_HEIGHT"] = std::to_string(launch_session->height);
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_env["SUNSHINE_CLIENT_FPS"] = std::to_string(launch_session->fps);
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