Improve frametiming for linux capture (#2333)

This commit is contained in:
Gilles Schintgen
2024-04-13 01:36:56 +02:00
committed by GitHub
parent 5c1bad7155
commit fcd4c07bd0
6 changed files with 93 additions and 44 deletions

View File

@@ -10,7 +10,9 @@
#include <mutex>
#include <string>
#include "src/config.h"
#include "src/logging.h"
#include "src/stat_trackers.h"
#include "src/thread_safe.h"
#include "src/utility.h"
#include "src/video_colorspace.h"
@@ -19,6 +21,8 @@ extern "C" {
#include <moonlight-common-c/src/Limelight.h>
}
using namespace std::literals;
struct sockaddr;
struct AVFrame;
struct AVBufferRef;
@@ -499,6 +503,22 @@ namespace platf {
int env_width, env_height;
int width, height;
protected:
// collect capture timing data (at loglevel debug)
stat_trackers::min_max_avg_tracker<double> sleep_overshoot_tracker;
void
log_sleep_overshoot(std::chrono::nanoseconds overshoot_ns) {
if (config::sunshine.min_log_level <= 1) {
// Print sleep overshoot stats to debug log every 20 seconds
auto print_info = [&](double min_overshoot, double max_overshoot, double avg_overshoot) {
auto f = stat_trackers::one_digit_after_decimal();
BOOST_LOG(debug) << "Sleep overshoot (min/max/avg): " << f % min_overshoot << "ms/" << f % max_overshoot << "ms/" << f % avg_overshoot << "ms";
};
// std::chrono::nanoseconds overshoot_ns = std::chrono::steady_clock::now() - next_frame;
sleep_overshoot_tracker.collect_and_callback_on_interval(overshoot_ns.count() / 1000000., print_info, 20s);
}
}
};
class mic_t {