The background is black instead of green
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@@ -282,6 +282,9 @@ public:
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// Convert the loaded image into the first two framebuffers
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int convert(gl::frame_buf_t &fb);
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// Make an area of the image black
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int blank(gl::frame_buf_t &fb, int offsetX, int offsetY, int width, int height);
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void load_ram(platf::img_t &img);
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void load_vram(img_descriptor_t &img, int offset_x, int offset_y, int texture);
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