Remove clang-format suppressions

This commit is contained in:
Cameron Gutman
2023-10-06 17:31:36 -05:00
parent 71024491e2
commit ee1a9a618a

View File

@@ -1230,7 +1230,6 @@ namespace platf {
int buttons {};
auto flags = gamepad_state.buttonFlags;
// clang-format off
if (flags & DPAD_UP) buttons |= XUSB_GAMEPAD_DPAD_UP;
if (flags & DPAD_DOWN) buttons |= XUSB_GAMEPAD_DPAD_DOWN;
if (flags & DPAD_LEFT) buttons |= XUSB_GAMEPAD_DPAD_LEFT;
@@ -1246,7 +1245,6 @@ namespace platf {
if (flags & B) buttons |= XUSB_GAMEPAD_B;
if (flags & X) buttons |= XUSB_GAMEPAD_X;
if (flags & Y) buttons |= XUSB_GAMEPAD_Y;
// clang-format on
return (XUSB_BUTTON) buttons;
}
@@ -1317,7 +1315,6 @@ namespace platf {
int buttons {};
auto flags = gamepad_state.buttonFlags;
// clang-format off
if (flags & LEFT_STICK) buttons |= DS4_BUTTON_THUMB_LEFT;
if (flags & RIGHT_STICK) buttons |= DS4_BUTTON_THUMB_RIGHT;
if (flags & LEFT_BUTTON) buttons |= DS4_BUTTON_SHOULDER_LEFT;
@@ -1331,7 +1328,6 @@ namespace platf {
if (gamepad_state.lt > 0) buttons |= DS4_BUTTON_TRIGGER_LEFT;
if (gamepad_state.rt > 0) buttons |= DS4_BUTTON_TRIGGER_RIGHT;
// clang-format on
return (DS4_BUTTONS) buttons;
}