Add support for Unicode input messages on Windows

This commit is contained in:
Cameron Gutman
2022-11-22 19:17:53 -06:00
parent d912cce5ba
commit e39d9bc662
5 changed files with 56 additions and 0 deletions

View File

@@ -277,6 +277,10 @@ void keyboard(input_t &input, uint16_t modcode, bool release) {
CGEventPost(kCGHIDEventTap, event);
}
void unicode(input_t &input, char *utf8, int size) {
BOOST_LOG(info) << "unicode: Unicode input not yet implemented for MacOS."sv;
}
int alloc_gamepad(input_t &input, int nr, rumble_queue_t rumble_queue) {
BOOST_LOG(info) << "alloc_gamepad: Gamepad not yet implemented for MacOS."sv;
return -1;