Make dependency on cuda development files optional
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@@ -141,9 +141,9 @@ std::string get_mac_address(const std::string_view &address) {
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}
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enum class source_e {
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// #ifdef SUNSHINE_BUILD_CUDA
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#ifdef SUNSHINE_BUILD_CUDA
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NVFBC,
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// #endif
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#endif
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#ifdef SUNSHINE_BUILD_WAYLAND
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WAYLAND,
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#endif
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@@ -156,14 +156,14 @@ enum class source_e {
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};
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static source_e source;
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// #ifdef SUNSHINE_BUILD_CUDA
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#ifdef SUNSHINE_BUILD_CUDA
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std::vector<std::string> nvfbc_display_names();
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std::shared_ptr<display_t> nvfbc_display(mem_type_e hwdevice_type, const std::string &display_name, int framerate);
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bool verify_nvfbc() {
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return !nvfbc_display_names().empty();
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}
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// #endif
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#endif
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#ifdef SUNSHINE_BUILD_WAYLAND
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std::vector<std::string> wl_display_names();
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@@ -194,10 +194,10 @@ bool verify_x11() {
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std::vector<std::string> display_names() {
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switch(source) {
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// #ifdef SUNSHINE_BUILD_CUDA
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#ifdef SUNSHINE_BUILD_CUDA
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case source_e::NVFBC:
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return nvfbc_display_names();
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// #endif
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#endif
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#ifdef SUNSHINE_BUILD_WAYLAND
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case source_e::WAYLAND:
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return wl_display_names();
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@@ -217,10 +217,10 @@ std::vector<std::string> display_names() {
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std::shared_ptr<display_t> display(mem_type_e hwdevice_type, const std::string &display_name, int framerate) {
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switch(source) {
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// #ifdef SUNSHINE_BUILD_CUDA
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#ifdef SUNSHINE_BUILD_CUDA
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case source_e::NVFBC:
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return nvfbc_display(hwdevice_type, display_name, framerate);
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// #endif
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#endif
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#ifdef SUNSHINE_BUILD_WAYLAND
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case source_e::WAYLAND:
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return wl_display(hwdevice_type, display_name, framerate);
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@@ -249,7 +249,7 @@ std::unique_ptr<deinit_t> init() {
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window_system = window_system_e::WAYLAND;
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}
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#endif
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#if defined(SUNSHINE_BUILD_X11) // || defined(SUNSHINE_BUILD_CUDA)
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#if defined(SUNSHINE_BUILD_X11) || defined(SUNSHINE_BUILD_CUDA)
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if(std::getenv("DISPLAY") && window_system != window_system_e::WAYLAND) {
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if(std::getenv("WAYLAND_DISPLAY")) {
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BOOST_LOG(warning) << "Wayland detected, yet sunshine will use X11 for screencasting, screencasting will only work on XWayland applications"sv;
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@@ -258,13 +258,13 @@ std::unique_ptr<deinit_t> init() {
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window_system = window_system_e::X11;
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}
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#endif
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// #ifdef SUNSHINE_BUILD_CUDA
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#ifdef SUNSHINE_BUILD_CUDA
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if(verify_nvfbc()) {
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BOOST_LOG(info) << "Using nvFBC for screencasting"sv;
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source = source_e::NVFBC;
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goto found_source;
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}
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// #endif
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#endif
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#ifdef SUNSHINE_BUILD_WAYLAND
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if(verify_wl()) {
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BOOST_LOG(info) << "Using Wayland for screencasting"sv;
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