Don't display cursor when using gamepad

This commit is contained in:
loki
2019-12-25 20:57:23 +01:00
parent c11872f0f5
commit c3cba2bdad
7 changed files with 25 additions and 20 deletions

View File

@@ -19,6 +19,8 @@ extern "C" {
using namespace std::literals;
util::ThreadPool task_pool;
bool display_cursor;
int main(int argc, char *argv[]) {
if(argc > 1) {
if(!std::filesystem::exists(argv[1])) {