Configure source for frame capturing on Windows

This commit is contained in:
loki
2020-01-24 01:05:43 +01:00
parent 95f90501e4
commit c3af78caaa
4 changed files with 38 additions and 2 deletions

View File

@@ -7,6 +7,9 @@
#include <d3dcommon.h>
#include <dxgi1_2.h>
#include <codecvt>
#include <sunshine/config.h>
#include "sunshine/main.h"
#include "common.h"
@@ -370,16 +373,31 @@ public:
return -1;
}
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>, wchar_t> converter;
auto adapter_name = converter.from_bytes(config::video.adapter_name);
auto output_name = converter.from_bytes(config::video.output_name);
for(int x = 0; factory_p->EnumAdapters1(x, &adapter_p) != DXGI_ERROR_NOT_FOUND; ++x) {
dxgi::adapter_t adapter_tmp { adapter_p };
DXGI_ADAPTER_DESC1 adapter_desc;
adapter_tmp->GetDesc1(&adapter_desc);
if(!adapter_name.empty() && adapter_desc.Description != adapter_name) {
continue;
}
for(int y = 0; adapter_tmp->EnumOutputs(y, &output_p) != DXGI_ERROR_NOT_FOUND; ++y) {
dxgi::output_t output_tmp {output_p };
DXGI_OUTPUT_DESC desc;
output_tmp->GetDesc(&desc);
if(!output_name.empty() && desc.DeviceName != output_name) {
continue;
}
if(desc.AttachedToDesktop) {
output = std::move(output_tmp);
@@ -443,7 +461,9 @@ public:
DXGI_ADAPTER_DESC adapter_desc;
adapter->GetDesc(&adapter_desc);
BOOST_LOG(info)
auto description = converter.to_bytes(adapter_desc.Description);
BOOST_LOG(info) << std::endl
<< "Device Description : " << description << std::endl
<< "Device Vendor ID : 0x"sv << util::hex(adapter_desc.VendorId).to_string_view() << std::endl
<< "Device Device ID : 0x"sv << util::hex(adapter_desc.DeviceId).to_string_view() << std::endl
<< "Device Video Mem : "sv << adapter_desc.DedicatedVideoMemory / 1048576 << " MiB"sv << std::endl