style: adjust clang-format rules (#2186)
Co-authored-by: Vithorio Polten <reach@vithor.io>
This commit is contained in:
@@ -18,8 +18,7 @@
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* launch_ui();
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* @examples_end
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*/
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void
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launch_ui();
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void launch_ui();
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/**
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* @brief Launch the Web UI at a specific endpoint.
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@@ -27,8 +26,7 @@ launch_ui();
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* launch_ui_with_path("/pin");
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* @examples_end
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*/
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void
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launch_ui_with_path(std::string path);
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void launch_ui_with_path(std::string path);
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/**
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* @brief Functions for handling command line arguments.
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@@ -43,8 +41,7 @@ namespace args {
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* creds("sunshine", 2, {"new_username", "new_password"});
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* @examples_end
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*/
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int
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creds(const char *name, int argc, char *argv[]);
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int creds(const char *name, int argc, char *argv[]);
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/**
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* @brief Print help to stdout, then exit.
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@@ -53,8 +50,7 @@ namespace args {
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* help("sunshine");
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* @examples_end
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*/
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int
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help(const char *name);
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int help(const char *name);
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/**
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* @brief Print the version to stdout, then exit.
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@@ -62,8 +58,7 @@ namespace args {
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* version();
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* @examples_end
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*/
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int
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version();
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int version();
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#ifdef _WIN32
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/**
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@@ -75,8 +70,7 @@ namespace args {
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* restore_nvprefs_undo();
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* @examples_end
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*/
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int
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restore_nvprefs_undo();
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int restore_nvprefs_undo();
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#endif
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} // namespace args
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@@ -92,35 +86,30 @@ namespace lifetime {
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* @param exit_code The exit code to return from main().
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* @param async Specifies whether our termination will be non-blocking.
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*/
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void
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exit_sunshine(int exit_code, bool async);
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void exit_sunshine(int exit_code, bool async);
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/**
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* @brief Breaks into the debugger or terminates Sunshine if no debugger is attached.
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*/
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void
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debug_trap();
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void debug_trap();
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/**
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* @brief Get the argv array passed to main().
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*/
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char **
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get_argv();
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char **get_argv();
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} // namespace lifetime
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/**
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* @brief Log the publisher metadata provided from CMake.
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*/
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void
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log_publisher_data();
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void log_publisher_data();
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#ifdef _WIN32
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/**
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* @brief Check if NVIDIA's GameStream software is running.
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* @return `true` if GameStream is enabled, `false` otherwise.
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*/
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bool
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is_gamestream_enabled();
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bool is_gamestream_enabled();
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/**
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* @brief Namespace for controlling the Sunshine service model on Windows.
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@@ -132,8 +121,7 @@ namespace service_ctrl {
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* is_service_running();
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* @examples_end
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*/
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bool
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is_service_running();
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bool is_service_running();
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/**
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* @brief Start the service and wait for startup to complete.
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@@ -141,8 +129,7 @@ namespace service_ctrl {
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* start_service();
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* @examples_end
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*/
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bool
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start_service();
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bool start_service();
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/**
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* @brief Wait for the UI to be ready after Sunshine startup.
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@@ -150,7 +137,6 @@ namespace service_ctrl {
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* wait_for_ui_ready();
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* @examples_end
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*/
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bool
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wait_for_ui_ready();
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bool wait_for_ui_ready();
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} // namespace service_ctrl
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#endif
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