Fix incorrect scaling for absolute mouse coordinates
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@@ -46,10 +46,6 @@ void free_id(std::bitset<N> &gamepad_mask, int id) {
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gamepad_mask[id] = false;
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}
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platf::touch_port_t touch_port {
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0, 0, 0, 0
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};
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static util::TaskPool::task_id_t task_id {};
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static std::unordered_map<short, bool> key_press {};
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static std::array<std::uint8_t, 5> mouse_press {};
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@@ -88,15 +84,21 @@ struct gamepad_t {
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};
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struct input_t {
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input_t(safe::mail_raw_t::event_t<platf::touch_port_t> touch_port_event)
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: active_gamepad_state {}, gamepads(MAX_GAMEPADS), touch_port_event { std::move(touch_port_event) }, mouse_left_button_timeout {} {}
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input_t(safe::mail_raw_t::event_t<input::touch_port_t> touch_port_event)
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: active_gamepad_state {},
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gamepads(MAX_GAMEPADS),
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touch_port_event { std::move(touch_port_event) },
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mouse_left_button_timeout {},
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touch_port { 0, 0, 0, 0, 0, 0, 1.0f } {}
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std::uint16_t active_gamepad_state;
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std::vector<gamepad_t> gamepads;
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safe::mail_raw_t::event_t<platf::touch_port_t> touch_port_event;
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safe::mail_raw_t::event_t<input::touch_port_t> touch_port_event;
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util::ThreadPool::task_id_t mouse_left_button_timeout;
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input::touch_port_t touch_port;
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};
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using namespace std::literals;
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@@ -204,6 +206,7 @@ void passthrough(std::shared_ptr<input_t> &input, PNV_ABS_MOUSE_MOVE_PACKET pack
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}
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auto &touch_port_event = input->touch_port_event;
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auto &touch_port = input->touch_port;
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if(touch_port_event->peek()) {
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touch_port = *touch_port_event->pop();
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}
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@@ -233,7 +236,7 @@ void passthrough(std::shared_ptr<input_t> &input, PNV_ABS_MOUSE_MOVE_PACKET pack
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touch_port.env_width, touch_port.env_height
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};
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platf::abs_mouse(platf_input, abs_port, x - offsetX, y - offsetY); //touch_port, x * scale_x + offsetX, y * scale_y + offsetY);
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platf::abs_mouse(platf_input, abs_port, (x - offsetX) * touch_port.scalar_inv, (y - offsetY) * touch_port.scalar_inv);
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}
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void passthrough(std::shared_ptr<input_t> &input, PNV_MOUSE_BUTTON_PACKET packet) {
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@@ -567,7 +570,7 @@ void init() {
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}
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std::shared_ptr<input_t> alloc(safe::mail_t mail) {
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auto input = std::make_shared<input_t>(mail->event<platf::touch_port_t>(mail::touch_port));
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auto input = std::make_shared<input_t>(mail->event<input::touch_port_t>(mail::touch_port));
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// Workaround to ensure new frames will be captured when a client connects
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task_pool.pushDelayed([]() {
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