Work around weird mapping for audio channels
This commit is contained in:
@@ -40,6 +40,7 @@ enum speaker_e {
|
||||
BACK_RIGHT,
|
||||
SIDE_LEFT,
|
||||
SIDE_RIGHT,
|
||||
MAX_SPEAKERS,
|
||||
};
|
||||
|
||||
constexpr std::uint8_t map_stereo[] {
|
||||
|
||||
Reference in New Issue
Block a user