Refactor to use pixel format helpers in VAAPI
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@@ -316,7 +316,7 @@ namespace egl {
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static std::optional<sws_t>
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make(int in_width, int in_height, int out_width, int out_height, gl::tex_t &&tex);
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static std::optional<sws_t>
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make(int in_width, int in_height, int out_width, int out_height, GLint gl_tex_internal_fmt);
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make(int in_width, int in_height, int out_width, int out_height, AVPixelFormat format);
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// Convert the loaded image into the first two framebuffers
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int
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