Convert images on the GPU on Linux for NVidia cards
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@@ -19,6 +19,9 @@
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extern "C" int close(int __fd);
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// X11 Display
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extern "C" struct _XDisplay;
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struct AVFrame;
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void free_frame(AVFrame *frame);
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@@ -227,7 +230,7 @@ struct surface_descriptor_t {
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std::uint32_t offsets[4];
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};
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display_t make_display(util::Either<gbm::gbm_t::pointer, wl_display *> native_display);
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display_t make_display(std::variant<gbm::gbm_t::pointer, wl_display *, _XDisplay *> native_display);
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std::optional<ctx_t> make_ctx(display_t::pointer display);
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std::optional<rgb_t> import_source(
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@@ -276,7 +279,8 @@ public:
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static std::optional<sws_t> make(int in_width, int in_height, int out_width, int out_heigth, gl::tex_t &&tex);
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static std::optional<sws_t> make(int in_width, int in_height, int out_width, int out_heigth);
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int convert(nv12_t &nv12);
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// Convert the loaded image into the first two framebuffers
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int convert(gl::frame_buf_t &fb);
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void load_ram(platf::img_t &img);
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void load_vram(img_descriptor_t &img, int offset_x, int offset_y, int texture);
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