Add support for X1/X2 mouse buttons and Super keys
This commit is contained in:
+1
-1
@@ -24,7 +24,7 @@ struct input_t {
|
||||
|
||||
gamepad_state_t gamepad_state;
|
||||
std::unordered_map<short, bool> key_press;
|
||||
std::array<std::uint8_t, 3> mouse_press;
|
||||
std::array<std::uint8_t, 5> mouse_press;
|
||||
|
||||
util::ThreadPool::task_id_t back_timeout_id;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user