Prevent unnecessary copies of entire frames on Windows

This commit is contained in:
loki
2020-03-27 21:57:29 +01:00
parent 55705af922
commit 94181fd047
9 changed files with 333 additions and 212 deletions

View File

@@ -104,9 +104,57 @@ public:
class display_t;
struct img_t : public ::platf::img_t {
~img_t() override {
delete[] data;
data = nullptr;
unmap();
}
void unmap() {
if(info.pData) {
device_ctx_p->Unmap(texture.get(), 0);
info.pData = nullptr;
}
}
int reset(int width, int height, DXGI_FORMAT format, device_t::pointer device, device_ctx_t::pointer device_ctx_p, const std::shared_ptr<display_t> &display) {
unmap();
D3D11_TEXTURE2D_DESC t {};
t.Width = width;
t.Height = height;
t.MipLevels = 1;
t.ArraySize = 1;
t.SampleDesc.Count = 1;
t.Usage = D3D11_USAGE_STAGING;
t.Format = format;
t.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
dxgi::texture2d_t::pointer tex_p {};
auto status = device->CreateTexture2D(&t, nullptr, &tex_p);
texture.reset(tex_p);
if(FAILED(status)) {
BOOST_LOG(error) << "Failed to create texture [0x"sv << util::hex(status).to_string_view() << ']';
return -1;
}
this->display = display;
this->device_ctx_p = device_ctx_p;
this->data = nullptr;
this->row_pitch = 0;
this->pixel_pitch = 4;
this->width = width;
this->height = height;
return 0;
}
std::shared_ptr<display_t> display;
texture2d_t texture;
D3D11_MAPPED_SUBRESOURCE info {};
device_ctx_t::pointer device_ctx_p;
};
struct cursor_t {
@@ -247,10 +295,16 @@ void blend_cursor(const cursor_t &cursor, img_t &img) {
}
}
class display_t : public ::platf::display_t {
class display_t : public ::platf::display_t, public std::enable_shared_from_this<display_t> {
public:
capture_e snapshot(::platf::img_t *img_base, bool cursor_visible) override {
auto img = (img_t *) img_base;
auto img = (img_t*)img_base;
if(img->display.get() != this) {
if(img->reset(width, height, format, device.get(), device_ctx.get(), shared_from_this())) {
return capture_e::error;
}
}
HRESULT status;
DXGI_OUTDUPL_FRAME_INFO frame_info;
@@ -296,15 +350,15 @@ public:
}
//Copy from GPU to CPU
device_ctx->CopyResource(texture.get(), src.get());
device_ctx->CopyResource(img->texture.get(), src.get());
}
if(current_img.pData) {
device_ctx->Unmap(texture.get(), 0);
current_img.pData = nullptr;
if(img->info.pData) {
device_ctx->Unmap(img->texture.get(), 0);
img->info.pData = nullptr;
}
status = device_ctx->Map(texture.get(), 0, D3D11_MAP_READ, 0, &current_img);
status = device_ctx->Map(img->texture.get(), 0, D3D11_MAP_READ, 0, &img->info);
if (FAILED(status)) {
BOOST_LOG(error) << "Failed to map texture [0x"sv << util::hex(status).to_string_view() << ']';
@@ -312,28 +366,23 @@ public:
}
}
/*
const bool update_flag =
frame_info.LastMouseUpdateTime.QuadPart ||
frame_info.LastPresentTime.QuadPart != 0 ||
frame_info.PointerShapeBufferSize > 0;
*/
const bool update_flag = frame_info.LastPresentTime.QuadPart != 0;
if(!update_flag) {
return capture_e::timeout;
}
if(img->width != width || img->height != height) {
delete[] img->data;
img->data = new std::uint8_t[height * current_img.RowPitch];
img->row_pitch = img->info.RowPitch;
img->data = (std::uint8_t*)img->info.pData;
img->width = width;
img->height = height;
img->row_pitch = current_img.RowPitch;
}
std::copy_n((std::uint8_t*)current_img.pData, height * current_img.RowPitch, (std::uint8_t*)img->data);
if(cursor_visible && cursor.visible) {
blend_cursor(cursor, *img);
if(cursor_visible) { // && cursor.visible) {
//blend_cursor(cursor, *img);
}
return capture_e::ok;
@@ -342,11 +391,9 @@ public:
std::shared_ptr<::platf::img_t> alloc_img() override {
auto img = std::make_shared<img_t>();
img->data = nullptr;
img->height = 0;
img->width = 0;
img->row_pitch = 0;
img->pixel_pitch = 4;
if(img->reset(width, height, format, device.get(), device_ctx.get(), shared_from_this())) {
return nullptr;
}
return img;
}
@@ -368,8 +415,6 @@ public:
FreeLibrary(user32);
});
*/
current_img.pData = nullptr; // current_img is not yet mapped
dxgi::factory1_t::pointer factory_p {};
dxgi::adapter_t::pointer adapter_p {};
dxgi::output_t::pointer output_p {};
@@ -548,43 +593,9 @@ public:
BOOST_LOG(debug) << "Source format ["sv << format_str[dup_desc.ModeDesc.Format] << ']';
D3D11_TEXTURE2D_DESC t {};
t.Width = width;
t.Height = height;
t.MipLevels = 1;
t.ArraySize = 1;
t.SampleDesc.Count = 1;
t.Usage = D3D11_USAGE_STAGING;
t.Format = format;
t.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
dxgi::texture2d_t::pointer tex_p {};
status = device->CreateTexture2D(&t, nullptr, &tex_p);
texture.reset(tex_p);
if(FAILED(status)) {
BOOST_LOG(error) << "Failed to create texture [0x"sv << util::hex(status).to_string_view() << ']';
return -1;
}
// map the texture simply to get the pitch and stride
status = device_ctx->Map(texture.get(), 0, D3D11_MAP_READ, 0, &current_img);
if(FAILED(status)) {
BOOST_LOG(error) << "Error: Failed to map the texture [0x"sv << util::hex(status).to_string_view() << ']';
return -1;
}
return 0;
}
~display_t() override {
if(current_img.pData) {
device_ctx->Unmap(texture.get(), 0);
current_img.pData = nullptr;
}
}
factory1_t factory;
adapter_t adapter;
output_t output;
@@ -592,13 +603,11 @@ public:
device_ctx_t device_ctx;
duplication_t dup;
cursor_t cursor;
texture2d_t texture;
int width, height;
DXGI_FORMAT format;
D3D_FEATURE_LEVEL feature_level;
D3D11_MAPPED_SUBRESOURCE current_img;
};
const char *format_str[] = {
@@ -729,8 +738,8 @@ const char *format_str[] = {
}
namespace platf {
std::unique_ptr<display_t> display() {
auto disp = std::make_unique<dxgi::display_t>();
std::shared_ptr<display_t> display() {
auto disp = std::make_shared<dxgi::display_t>();
if (disp->init()) {
return nullptr;