Use C++20. (#2322)

This commit is contained in:
Tejas Rao
2024-04-26 12:49:15 -07:00
committed by GitHub
parent 9288775351
commit 7fb8c76590
16 changed files with 29 additions and 16 deletions

View File

@@ -1411,7 +1411,7 @@ namespace platf {
ds4_update_state(gamepad_context_t &gamepad, const gamepad_state_t &gamepad_state) {
auto &report = gamepad.report.ds4.Report;
report.wButtons = ds4_buttons(gamepad_state) | ds4_dpad(gamepad_state);
report.wButtons = static_cast<uint16_t>(ds4_buttons(gamepad_state)) | static_cast<uint16_t>(ds4_dpad(gamepad_state));
report.bSpecial = ds4_special_buttons(gamepad_state);
report.bTriggerL = gamepad_state.lt;

View File

@@ -1691,8 +1691,8 @@ namespace platf {
}
int64_t
qpc_counter() {
LARGE_INTEGER performace_counter;
if (QueryPerformanceCounter(&performace_counter)) return performace_counter.QuadPart;
LARGE_INTEGER performance_counter;
if (QueryPerformanceCounter(&performance_counter)) return performance_counter.QuadPart;
return 0;
}