logging: change client verified messages to debug (#1020)
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+32
-3
@@ -1,15 +1,44 @@
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// Created by loki on 6/3/19.
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/**
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* @file nvhttp.h
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*/
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// macros
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#ifndef SUNSHINE_NVHTTP_H
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#define SUNSHINE_NVHTTP_H
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#include "thread_safe.h"
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// standard includes
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#include <string>
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// local includes
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#include "thread_safe.h"
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/**
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* @brief This namespace contains all the functions and variables related to the nvhttp (GameStream) server.
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*/
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namespace nvhttp {
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constexpr auto PORT_HTTP = 0;
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/**
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* @brief The protocol version.
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*/
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constexpr auto VERSION = "7.1.431.-1";
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// The negative 4th version number tells Moonlight that this is Sunshine
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/**
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* @brief The GFE version we are replicating.
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*/
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constexpr auto GFE_VERSION = "3.23.0.74";
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/**
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* @brief The HTTP port, as a difference from the config port.
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*/
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constexpr auto PORT_HTTP = 0;
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/**
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* @brief The HTTPS port, as a difference from the config port.
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*/
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constexpr auto PORT_HTTPS = -5;
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// functions
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void start();
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bool pin(std::string pin);
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void erase_all_clients();
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