Add standalone NVENC encoder
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@@ -14,6 +14,7 @@
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#include "src/main.h"
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#include "src/platform/common.h"
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#include "src/utility.h"
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#include "src/video_colorspace.h"
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#define SUNSHINE_STRINGIFY_HELPER(x) #x
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#define SUNSHINE_STRINGIFY(x) SUNSHINE_STRINGIFY_HELPER(x)
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@@ -327,7 +328,7 @@ namespace egl {
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load_vram(img_descriptor_t &img, int offset_x, int offset_y, int texture);
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void
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set_colorspace(std::uint32_t colorspace, std::uint32_t color_range);
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apply_colorspace(const video::sunshine_colorspace_t &colorspace);
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// The first texture is the monitor image.
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// The second texture is the cursor image
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