Refactor assets and config directory
This commit is contained in:
@@ -6,6 +6,7 @@ project(Sunshine VERSION 0.13.0
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)
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
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set(SUNSHINE_SOURCE_ASSETS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src_assets")
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if(WIN32)
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# Ugly hack to compile with #include <qos2.h>
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@@ -147,6 +148,8 @@ elseif(APPLE)
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set(PLATFORM_INCLUDE_DIRS
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${Boost_INCLUDE_DIR})
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set(APPLE_PLIST_FILE ${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/Info.plist)
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set(PLATFORM_TARGET_FILES
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sunshine/platform/macos/av_audio.h
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sunshine/platform/macos/av_audio.m
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@@ -163,7 +166,7 @@ elseif(APPLE)
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sunshine/platform/macos/publish.cpp
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sunshine/platform/macos/TPCircularBuffer/TPCircularBuffer.c
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sunshine/platform/macos/TPCircularBuffer/TPCircularBuffer.h
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${CMAKE_CURRENT_SOURCE_DIR}/assets/assets_mac/Info.plist)
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${APPLE_PLIST_FILE})
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else()
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add_compile_definitions(SUNSHINE_PLATFORM="linux")
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@@ -390,15 +393,11 @@ else()
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endif()
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if(NOT SUNSHINE_ASSETS_DIR)
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set(SUNSHINE_ASSETS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/assets")
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set(SUNSHINE_ASSETS_DIR "${CMAKE_CURRENT_BINARY_DIR}/.assets")
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endif()
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if(NOT SUNSHINE_CONFIG_DIR)
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set(SUNSHINE_CONFIG_DIR "${SUNSHINE_ASSETS_DIR}")
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endif()
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if(NOT SUNSHINE_DEFAULT_DIR)
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set(SUNSHINE_DEFAULT_DIR "${SUNSHINE_ASSETS_DIR}")
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set(SUNSHINE_CONFIG_DIR "${CMAKE_CURRENT_BINARY_DIR}/config")
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endif()
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list(APPEND CBS_EXTERNAL_LIBRARIES
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@@ -421,8 +420,6 @@ endif()
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list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR}")
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list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_CONFIG_DIR="${SUNSHINE_CONFIG_DIR}")
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list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_DEFAULT_DIR="${SUNSHINE_DEFAULT_DIR}")
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list(APPEND SUNSHINE_DEFINITIONS APPS_JSON="apps.json")
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add_executable(sunshine ${SUNSHINE_TARGET_FILES})
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target_link_libraries(sunshine ${SUNSHINE_EXTERNAL_LIBRARIES} ${EXTRA_LIBS})
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target_compile_definitions(sunshine PUBLIC ${SUNSHINE_DEFINITIONS})
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@@ -437,7 +434,7 @@ if(NOT DEFINED CMAKE_CUDA_STANDARD)
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endif()
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if(APPLE)
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target_link_options(sunshine PRIVATE LINKER:-sectcreate,__TEXT,__info_plist,${CMAKE_CURRENT_SOURCE_DIR}/assets/assets_mac/Info.plist)
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target_link_options(sunshine PRIVATE LINKER:-sectcreate,__TEXT,__info_plist,${APPLE_PLIST_FILE})
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endif()
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foreach(flag IN LISTS SUNSHINE_COMPILE_OPTIONS)
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@@ -472,8 +469,11 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
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install(TARGETS audio-info RUNTIME DESTINATION "tools" COMPONENT audio)
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install(TARGETS sunshinesvc RUNTIME DESTINATION "tools" COMPONENT sunshinesvc)
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install(DIRECTORY "${SUNSHINE_ASSETS_DIR}/assets_common/" DESTINATION "${SUNSHINE_CONFIG_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_ASSETS_DIR}/assets_windows/" DESTINATION "${SUNSHINE_CONFIG_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}" COMPONENT assets)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}" COMPONENT config)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}" COMPONENT config)
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# set(CPACK_NSIS_MUI_HEADERIMAGE "") # TODO: image should be 150x57 bmp
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@@ -509,10 +509,16 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
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# assets
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set(CPACK_COMPONENT_ASSETS_DISPLAY_NAME "Assets")
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set(CPACK_COMPONENT_ASSETS_DESCRIPTION "Assets include the apps and configurations, shaders, default box art, and web ui.")
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set(CPACK_COMPONENT_ASSETS_DESCRIPTION "Shaders, default box art, and web ui.")
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set(CPACK_COMPONENT_ASSETS_GROUP "${CMAKE_PROJECT_NAME}")
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set(CPACK_COMPONENT_ASSETS_REQUIRED true)
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# config
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set(CPACK_COMPONENT_CONFIG_DISPLAY_NAME "Config")
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set(CPACK_COMPONENT_CONFIG_DESCRIPTION "Default config and apps.json files.")
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set(CPACK_COMPONENT_CONFIG_GROUP "${CMAKE_PROJECT_NAME}")
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set(CPACK_COMPONENT_CONFIG_REQUIRED true)
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# audio tool
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set(CPACK_COMPONENT_AUDIO_DISPLAY_NAME "audio-info.exe")
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set(CPACK_COMPONENT_AUDIO_DESCRIPTION "CLI tool that allows you to get information about sound devices.")
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@@ -528,13 +534,23 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
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set(CPACK_COMPONENT_SUNSHINESVC_DESCRIPTION "CLI tool that allows you to enable/disable the Sunshine service.")
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set(CPACK_COMPONENT_SUNSHINESVC_GROUP "Tools")
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endif()
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if(UNIX)
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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# Installation destination dir
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set(CPACK_SET_DESTDIR true)
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set(CMAKE_INSTALL_PREFIX "/usr/local/sunshine/")
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endif()
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if(APPLE) # TODO: test
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set(prefix "${CMAKE_PROJECT_NAME}.app/Contents")
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set(INSTALL_RUNTIME_DIR "${prefix}/MacOS")
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install(DIRECTORY "${SUNSHINE_ASSETS_DIR}/assets_common/" DESTINATION "${INSTALL_RUNTIME_DIR}")
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install(DIRECTORY "${SUNSHINE_ASSETS_DIR}/assets_mac/" DESTINATION "${INSTALL_RUNTIME_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(TARGETS sunshine
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BUNDLE DESTINATION . COMPONENT Runtime
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@@ -542,26 +558,27 @@ if(APPLE) # TODO: test
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# TODO: bundle doesn't produce a valid .app use cpack -G DragNDrop
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set(CPACK_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
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set(CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/assets_mac/Info.plist")
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set(CPACK_BUNDLE_PLIST "${APPLE_PLIST_FILE}")
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set(CPACK_BUNDLE_ICON "${PROJECT_SOURCE_DIR}/sunshine.icns")
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# Portfile
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configure_file(Portfile.in Portfile @ONLY)
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endif()
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if(UNIX AND NOT APPLE)
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install(DIRECTORY "${SUNSHINE_ASSETS_DIR}/assets_common/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(DIRECTORY "${SUNSHINE_ASSETS_DIR}/assets_linux/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/" DESTINATION "${SUNSHINE_ASSETS_DIR}")
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install(FILES "${SUNSHINE_ASSETS_DIR}/linux-misc/85-sunshine-rules.rules" DESTINATION "/etc/udev/rules.d")
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install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/config/" DESTINATION "${SUNSHINE_CONFIG_DIR}")
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install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/85-sunshine-rules.rules" DESTINATION "/etc/udev/rules.d")
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install(TARGETS sunshine RUNTIME DESTINATION "/usr/bin")
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.service" DESTINATION "/usr/lib/systemd/user")
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# Pre and post install
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set(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA
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"${SUNSHINE_ASSETS_DIR}/linux-deb/preinst;${SUNSHINE_ASSETS_DIR}/linux-deb/postinst;${SUNSHINE_ASSETS_DIR}/linux-deb/conffiles")
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set(CPACK_RPM_PRE_INSTALL_SCRIPT_FILE "${SUNSHINE_ASSETS_DIR}/linux-deb/preinst")
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set(CPACK_RPM_POST_INSTALL_SCRIPT_FILE "${SUNSHINE_ASSETS_DIR}/linux-deb/postinst")
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"${SUNSHINE_SOURCE_ASSETS_DIR}/linux/deb/preinst;${SUNSHINE_SOURCE_ASSETS_DIR}/linux/deb/postinst;${SUNSHINE_SOURCE_ASSETS_DIR}/linux/deb/conffiles")
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set(CPACK_RPM_PRE_INSTALL_SCRIPT_FILE "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/deb/preinst")
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set(CPACK_RPM_POST_INSTALL_SCRIPT_FILE "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/deb/postinst")
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# Dependencies
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set(CPACK_DEB_COMPONENT_INSTALL ON)
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@@ -569,10 +586,6 @@ if(UNIX AND NOT APPLE)
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set(CPACK_RPM_PACKAGE_REQUIRES "libssl==1.1, libavdevice>=58, libboost-thread>=1.67.0, libboost-filesystem>=1.67.0, libboost-log>=1.67.0, libpulse>=0, libopus>=0, libxcb-shm>=0, libxcb-xfixes>=0, libxtst>=0, libevdev>=2.0, libdrm>=2.0, libcap>=2.0")
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set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS OFF) # This should automatically figure out dependencies, doesn't work with the current config
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# Installation destination dir
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set(CPACK_SET_DESTDIR true)
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set(CMAKE_INSTALL_PREFIX "/etc/sunshine")
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# AppImage desktop file
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configure_file(sunshine.desktop.in sunshine.desktop @ONLY)
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endif()
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