fix compliler errors

This commit is contained in:
Chase Payne
2024-09-14 11:53:18 -05:00
committed by ReenigneArcher
parent c0fdc320c2
commit 6823595352

View File

@@ -147,7 +147,7 @@ test_frame_capture(dxgi::dup_t &dup, ComPtr<ID3D11Device> device) {
std::cout << "Frame acquired successfully." << std::endl;
ComPtr<ID3D11Texture2D> frameTexture;
HRESULT status = frameResource->QueryInterface(IID_PPV_ARGS(&frameTexture));
status = frameResource->QueryInterface(IID_PPV_ARGS(&frameTexture));
if (FAILED(status)) {
std::cout << "Error: Failed to query texture interface from frame resource [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return status;
@@ -176,7 +176,7 @@ test_frame_capture(dxgi::dup_t &dup, ComPtr<ID3D11Device> device) {
}
auto contextCleanup = util::fail_guard([&context, &stagingTexture]() {
context->Unmap(stagingTexture.Get());
context->Unmap(stagingTexture.Get(), 0);
});
if (is_valid_frame(mappedResource, frameDesc)) {