Rework capture sleeps for better frame stability
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@@ -41,7 +41,7 @@ namespace stat_trackers {
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struct {
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std::chrono::steady_clock::steady_clock::time_point last_callback_time = std::chrono::steady_clock::now();
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T stat_min = std::numeric_limits<T>::max();
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T stat_max = 0;
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T stat_max = std::numeric_limits<T>::min();
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double stat_total = 0;
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uint32_t calls = 0;
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} data;
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