feat: add publisher metadata (#3080)
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@@ -108,6 +108,12 @@ namespace lifetime {
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get_argv();
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} // namespace lifetime
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/**
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* @brief Log the publisher metadata provided from CMake.
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*/
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void
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log_publisher_data();
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#ifdef _WIN32
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/**
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* @brief Check if NVIDIA's GameStream software is running.
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