Implement restart support for all platforms
This commit is contained in:
@@ -399,9 +399,7 @@ namespace platf {
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void
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streaming_will_stop();
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bool
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restart_supported();
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bool
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void
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restart();
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struct batched_send_info_t {
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@@ -193,16 +193,34 @@ namespace platf {
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// Nothing to do
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}
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bool
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restart_supported() {
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// Restart not supported yet
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return false;
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void
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restart_on_exit() {
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char executable[PATH_MAX];
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ssize_t len = readlink("/proc/self/exe", executable, PATH_MAX - 1);
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if (len == -1) {
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BOOST_LOG(fatal) << "readlink() failed: "sv << errno;
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return;
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}
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executable[len] = '\0';
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// ASIO doesn't use O_CLOEXEC, so we have to close all fds ourselves
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int openmax = (int) sysconf(_SC_OPEN_MAX);
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for (int fd = STDERR_FILENO + 1; fd < openmax; fd++) {
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close(fd);
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}
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// Re-exec ourselves with the same arguments
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if (execv(executable, lifetime::get_argv()) < 0) {
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BOOST_LOG(fatal) << "execv() failed: "sv << errno;
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return;
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}
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}
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bool
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void
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restart() {
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// Restart not supported yet
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return false;
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// Gracefully clean up and restart ourselves instead of exiting
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atexit(restart_on_exit);
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lifetime::exit_sunshine(0, true);
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}
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bool
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@@ -3,6 +3,7 @@
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#include <dlfcn.h>
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#include <fcntl.h>
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#include <ifaddrs.h>
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#include <mach-o/dyld.h>
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#include <net/if_dl.h>
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#include <pwd.h>
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@@ -192,16 +193,33 @@ namespace platf {
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// Nothing to do
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}
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bool
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restart_supported() {
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// Restart not supported yet
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return false;
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void
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restart_on_exit() {
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char executable[2048];
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uint32_t size = sizeof(executable);
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if (_NSGetExecutablePath(executable, &size) < 0) {
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BOOST_LOG(fatal) << "NSGetExecutablePath() failed: "sv << errno;
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return;
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}
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// ASIO doesn't use O_CLOEXEC, so we have to close all fds ourselves
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int openmax = (int) sysconf(_SC_OPEN_MAX);
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for (int fd = STDERR_FILENO + 1; fd < openmax; fd++) {
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close(fd);
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}
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// Re-exec ourselves with the same arguments
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if (execv(executable, lifetime::get_argv()) < 0) {
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BOOST_LOG(fatal) << "execv() failed: "sv << errno;
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return;
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}
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}
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bool
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void
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restart() {
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// Restart not supported yet
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return false;
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// Gracefully clean up and restart ourselves instead of exiting
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atexit(restart_on_exit);
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lifetime::exit_sunshine(0, true);
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}
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bool
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@@ -809,19 +809,49 @@ namespace platf {
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}
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}
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bool
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restart_supported() {
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// Restart is supported if we're running from the service
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return (GetConsoleWindow() == NULL);
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void
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restart_on_exit() {
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STARTUPINFOEXW startup_info {};
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startup_info.StartupInfo.cb = sizeof(startup_info);
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WCHAR executable[MAX_PATH];
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if (GetModuleFileNameW(NULL, executable, ARRAYSIZE(executable)) == 0) {
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auto winerr = GetLastError();
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BOOST_LOG(fatal) << "Failed to get Sunshine path: "sv << winerr;
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return;
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}
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PROCESS_INFORMATION process_info;
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if (!CreateProcessW(executable,
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GetCommandLineW(),
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nullptr,
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nullptr,
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false,
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CREATE_UNICODE_ENVIRONMENT | EXTENDED_STARTUPINFO_PRESENT,
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nullptr,
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nullptr,
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(LPSTARTUPINFOW) &startup_info,
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&process_info)) {
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auto winerr = GetLastError();
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BOOST_LOG(fatal) << "Unable to restart Sunshine: "sv << winerr;
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return;
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}
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CloseHandle(process_info.hProcess);
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CloseHandle(process_info.hThread);
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}
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bool
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void
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restart() {
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// Gracefully exit. The service will restart us in a few seconds.
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// We use an async exit call here because we can't block the
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// HTTP thread or we'll hang shutdown.
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// If we're running standalone, we have to respawn ourselves via CreateProcess().
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// If we're running from the service, we should just exit and let it respawn us.
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if (GetConsoleWindow() != NULL) {
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// Avoid racing with the new process by waiting until we're exiting to start it.
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atexit(restart_on_exit);
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}
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// We use an async exit call here because we can't block the HTTP thread or we'll hang shutdown.
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lifetime::exit_sunshine(0, true);
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return true;
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}
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SOCKADDR_IN
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