From 4ef97c755a745f666f4d65c74080c7a90464e150 Mon Sep 17 00:00:00 2001 From: KuleRucket Date: Tue, 17 Jan 2023 04:19:26 +0100 Subject: [PATCH] Fix multi-character character constant compiler warning (#765) Co-authored-by: KuleRucket --- src/platform/linux/wlgrab.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/platform/linux/wlgrab.cpp b/src/platform/linux/wlgrab.cpp index 20d89572..ce596e8c 100644 --- a/src/platform/linux/wlgrab.cpp +++ b/src/platform/linux/wlgrab.cpp @@ -167,7 +167,7 @@ public: int w, h; gl::ctx.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w); gl::ctx.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &h); - BOOST_LOG(debug) << "width and height: w "sv << w << ' h ' << h; + BOOST_LOG(debug) << "width and height: w "sv << w << " h "sv << h; gl::ctx.GetTextureSubImage((*rgb_opt)->tex[0], 0, 0, 0, 0, width, height, 1, GL_BGRA, GL_UNSIGNED_BYTE, img_out_base->height * img_out_base->row_pitch, img_out_base->data); gl::ctx.BindTexture(GL_TEXTURE_2D, 0);