Implement horizontal scrolling and Sunshine detection for Moonlight (#793)

This commit is contained in:
Cameron Gutman
2023-01-21 17:42:08 -06:00
committed by GitHub
parent da390c37db
commit 4b642f6e01
8 changed files with 52 additions and 4 deletions

View File

@@ -363,6 +363,7 @@ void move_mouse(input_t &input, int deltaX, int deltaY);
void abs_mouse(input_t &input, const touch_port_t &touch_port, float x, float y);
void button_mouse(input_t &input, int button, bool release);
void scroll(input_t &input, int distance);
void hscroll(input_t &input, int distance);
void keyboard(input_t &input, uint16_t modcode, bool release);
void gamepad(input_t &input, int nr, const gamepad_state_t &gamepad_state);
void unicode(input_t &input, char *utf8, int size);

View File

@@ -982,6 +982,19 @@ void scroll(input_t &input, int high_res_distance) {
libevdev_uinput_write_event(mouse, EV_SYN, SYN_REPORT, 0);
}
void hscroll(input_t &input, int high_res_distance) {
int distance = high_res_distance / 120;
auto mouse = ((input_raw_t *)input.get())->mouse_input.get();
if(!mouse) {
return;
}
libevdev_uinput_write_event(mouse, EV_REL, REL_HWHEEL, distance);
libevdev_uinput_write_event(mouse, EV_REL, REL_HWHEEL_HI_RES, high_res_distance);
libevdev_uinput_write_event(mouse, EV_SYN, SYN_REPORT, 0);
}
static keycode_t keysym(std::uint16_t modcode) {
if(modcode <= keycodes.size()) {
return keycodes[modcode];

View File

@@ -417,6 +417,10 @@ void scroll(input_t &input, int high_res_distance) {
CFRelease(upEvent);
}
void hscroll(input_t &input, int high_res_distance) {
// Unimplemented
}
input_t input() {
input_t result { new macos_input_t() };

View File

@@ -303,6 +303,18 @@ void scroll(input_t &input, int distance) {
send_input(i);
}
void hscroll(input_t &input, int distance) {
INPUT i {};
i.type = INPUT_MOUSE;
auto &mi = i.mi;
mi.dwFlags = MOUSEEVENTF_HWHEEL;
mi.mouseData = distance;
send_input(i);
}
void keyboard(input_t &input, uint16_t modcode, bool release) {
auto raw = (input_raw_t *)input.get();